I really loved the story of Fallout 3, it had depth and intrigue and more avenues to roleplay, this one doesn't as much really. And the voiced generic main character is a chore to listen to.

On the other hand, the exploration, the environments, quick item loot system, and gunplay were all great. And I had decent fun making a nice building to show off my power armour and other toys.

Far Harbor DLC: Really nice atmospheric environment to explore, story / missions didn't leave an impression.

This review contains spoilers

I love a third entry that really lives up to the hype. This one delivers, it's the culmination in terms of gameplay, graphics and story. The Batmobile was a cool enough addition that handles well, (Deathstroke as a driving boss was weird). Just a really solid game, 8.5/10.

I remember this game as being sadder, bleaker and more boring than the first.

The gameplay is also just as non-existent as the first game, you could watch a YouTube playthrough and it'd be the same experience.

I didn't continue with the series after this one, I feel like Lee and Clem's relationship was the high point of the series.

MW2019 felt invigorated and fresh, but this unfortunately falls into the yearly sequel cycle of previous generations. It feels exactly the same gameplay-wise which makes it feel unnecessary. New guns are all more of the same. Some new levels are good but I fall in the trap of Shipment 24/7 for easy XP.

Getting guns gold is always mindless fun and very addictive, I currently have about 10, but they watered down the requirements compared to 2019.

I hear the campaign is somewhat good but I don't currently have the urge to play through another 10 hour action movie, but I aim to get to it eventually.

Oh and I don't like the direction they went with the unified UI for MW1, 2, 3 and Warzone. Feels cluttered and only allows for a couple game mode options for each game to be quickly accessible.

This was my first Spider-Man game. PS1 games are a mixed bag in terms of quality, and most games are quite janky, but this did a great job of portraying Spidey's abilities and I had a lot of fun completing it as a kid.

Other reviews think that it's the leftovers of Spider-Man 1. I haven't played it yet but I already tend to agree - this game made me think Electro was one of Spider-Man's main villains.

I didn’t think I’d ever play Fallout 76 as I heard it had an abysmal launch.

It’s literally just Fallout 4 + Multiplayer Online.
This means the graphics are nice - for an early 2010s game. Oddly, this also means the game almost feels nostalgic at this point.
But I think it’s excellent, so far it is nailing my favourite parts of Fallout: I like to just explore the world slowly and come upon some interesting scenes that happened in the distant past. And thankfully co-op enhances the experience further.

I think the always-online / MMO aspect works in favour of Fallout’s setting - it makes the stakes feel a little higher in that you can’t just save/reload and game the system in the ways you can in a single player game. Similarly, the tweaked survival system has put more emphasis on food, hydration and other chems beside Stimpacks, which I'm liking.
The dialogue system from New Vegas makes a return, and that alone is making progressing through the campaign more enjoyable than Fallout 4 for me. I'm just hoping the narrative doesn't peter out, but it probably will.
I’m playing as a revolver-toting gunslinger, but I receive about 6 bullets for every enemy I kill with 1 or 2, meaning I’ve amassed 800 revolver bullets in just a few hours, so that could’ve been reworked a little - I don’t have any reason to try other weapons. Nonetheless, it runs very well on PS5 and the shooting is the best it’s been in a Fallout title.
The C.A.M.P system so far looks like a good appropriation of Fallout 4’s building system.

I’m enjoying this game quite a bit.

This review contains spoilers

Great DLC! I think Android 17 and 18 were actually the best boss fight in the whole game. One would keep their distance and put you off-balance with ki beams, the other would rush and hit you with combos. They felt coordinated and actually provided a challenge.

Gohan’s last ditch Kamehameha gave me goosebumps and reminded me of Bardock.

I think the story was told faithfully, and going through Trunks’ own Buu Saga was a short bonus - was great to see him turn Super Saiyan 2.

I muted the BGM and played a Faulconer DBZ playlist on shuffle, which fit much better for me.

It wasn’t overly long but I hear the other DLCs are much shorter, which is a bummer. But I had a good few hours with this and find it to be just as good in quality as the best game. Too bad the option for Goku Black was there but they didn’t take it.

I think the concept is cool, and fits nicely with DBZ. There’s some nice touches sprinkled throughout, I love how Cell starts as his larval stage for example.

But I think the survivors should’ve just been more original DB characters like Launch, Chiaotzu, Roshi, Chi Chi.
I also think randomly powering up into a doppelgänger of a Z fighter doesn’t really feel in line with the assymetrical concept.

It also reuses the same models and textures from Xenoverse 2, that look particularly bad from the close-up perspective of the survivor.

Oh, and the micro transaction system is horrendous.

I appreciate the attempt of exploring a new genre for a DBZ game, but I don’t think it’s worth playing. Makes me want to play a good asymmetrical game.

If I had a PS2 as a kid, this would be quite possibly be one of my favourite games of all time, and I would have spent countless hours with it. But I didn’t, I only ever got a chance to play this one (all of Budokai and Tenkaichi for that matter) at a friend’s house when I was 11.
So it wasn’t until 2022 that I got to fully play through it on a Retroid Pocket 3+.
And man, it held up pretty nicely and was a joy to play through. I had Raging Blast and Raging Blast 2, and while I loved them, I think graphically this game has them beat. It also has them beat on the richness of content. This is one of the only games that goes through the DB, Z and GT story!
A beloved game by many that I’m sad to have missed, in all honesty, and there isn’t anything big to fault here.
8.5/10, nostalgia probably would’ve bumped this to a 9 or 10.

This was my first time playing through Budokai 1 and 3.
1 was a good starting foundation and had a unique 3d style and good but simple core gameplay loop. The characters aren’t cel-shaded, they almost look like plastic sculptures.

3 however is one of the most complete 2D DBZ fighting games, that wasn’t rivalled until FighterZ, years later. The gameplay is fast, the attacks are impactful, and the progression is satisfying. I like that the open world map follows the game world map as Legacy of Goku 2 and Buu’s Fury. Each character had their own story mode where youplayed through their part.
There were also secret characters to be found but some were way too convoluted, involving multiple playthroughs of other characters and going somewhere on the map that isn’t indicated. Overall, one of the best DBZ games.

Budokai 1: 5/10
Budokai 3: 8/10

This is a very good game. The core gameplay consists of flying around and attacking the enemy from different angles, creating different attacks. It is very unique which is rare to come by in the fighting game genre. Not only that, it is a succinct 2D representation of DBZ fights, possibly better than the Budokai series, as they take place mostly on the ground only.

It also has a good amount of content: a quick campaign of the DBZ story, as well as What Ifs for each character.

Had the seemingly common problem of “not getting it”. That’s to say, I knew it was amazing, but it wasn’t grabbing me. I tried a couple times and left it for months, only to come back and push through, and I learned that it’s my favourite game, yet to be topped.

Trying to pinpoint what exactly went wrong here compared to Gay Tony.
I think it’s because the story is not as interesting; frankly it’s just depressing. Johnny is a tragic guy and he arouses pity.
Beyond that, the gameplay is good, more of the same really. The bike is fun, travelling around in a group on the road is fun - feels a bit like a precursor to Red Dead 2.

I really like this series despite never having owned any of them (except 3DS briefly) - I played this one the most. This series is my friend’s go-to online game so I rarely beat him, but we used to spend hours having matches; I’d resort to Captain Falcon to try to win.

I also played through the adventure mode co-op, which was decent fun and had some cool cutscenes.

More polished than Huge Adventure / XS, a worthy portable game with good Crash spirit. Not bad.