An ultimately shallow game with some visual charm. Fortnite, but it's a platformer and still pretty terrible. Movement is labored and slow, and the chaos just seems one-sided.

Started this early in the summer and finished it a few days before school starts up again. Great, as I was expecting. Many moments made me chuckle and the game overall has a great atmosphere. The battles never got old, and in my 30+ hour playthrough I never got bored. I already own TTYD and that might be the most hyped game in my backlog.

Been playing on and off for around a year and some parts are terrible and awful and make me want to throw and destroy parts of my living space, but the rest is perfect. The best platformer on the N64 by far. Tooie is expensive and I don't own an Xbox so I don't know when I'll be able to get to that one. Also the first game I've ever 100%ed.

Easily one of the best RPG's I've ever played. It somehow balances a great battle system with hilarious dialogue and characters. The final boss might be my favorite of all time. James Rolfe called Giygas "intangible", and that's the perfect way to describe the final fight. My biggest issue is the fact that our main characters talk incredibly rarely. It attempts to push this romance between Ness and Paula, and it doesn't work. In spite of that, it's close to perfect in my eyes.

I hated this game for the longest time, but while the original still reigns supreme, this does bring more to the table. The game isn't ruined by the first person perspective like some say, it does make some parts WAY too easy though. The cutscenes are a little too Matrix-esque for my liking, and I recommend any first time players play the PS1 release, but they work. To a degree. It's fine, overall.

"This new Doom Eternal is the doomest boom yet."

-Dunkey, 2020

An unrelenting, adrenaline generating, masterpiece. My only issue is the bosses. They exist in this limbo area in which, why wouldn't really be that difficult without the horde of other demons that attack the player, but the horde of demons that attack the player is unimaginably annoying and will be the cause of all of the deaths. Apart from that, basically perfect.

Every time I so much as think of this game I want to kill myself a tiny bit more. Games like this are killing the industry.

Massively disappointing. Gameplay and puzzles are unbelievably stilted and botched. The story is confusing enough to seem smart, but each character is their own brand of stupid. I get more and more fed up as the game continued and every time I had to fight with the terrible combat system. Everything is too dark and too foggy. Everything just feels pedantic to a fault. I can see why people would like it, but it didn't hit the same way for me.

Just because you need a guide doesn't mean the game is bad. Very few people realize this.

The baseball game is the biggest flaw, and it can be ignored entirely.

When Link steps out of the Temple of Time and sees what's changed in the time he's been gone, and sees the town in shambles, I remember a wave of "oh, god", washing over me. There has rarely been a better use of atmosphere in any game.

A little too much backtracking, but solid overall. Great visual style.

Ok stuff. The most unqiue game in the series.

The best Zelda game in terms of quality, but not my favorite.