Herb gathering simulator. This was the next Dragon Age game I played after Origins, and what a disappointment. Just did not jive with this entry at all.

The pinnacle of the Elder Scrolls series for me by far. I can't guess how many hours disappeared into this game, but man...what a joy. I still haven't finished the main questline, but the world is so deep and immersive that I never felt the need to actually finish it. I'm also one of those weirdos who enjoys the dice roll aspect of combat and stats. Mods have only extended the life of this game, and one can only hope the next Elder Scrolls game looks back to what made this such a phenomenal open world...but seeing how Starfield turned out I don't have high hopes.

Deceptively deep; an auto-run roguelite that I could really relax into. I only hope and pray more content gets released for this. The soundtrack also goes so hard.

Love me a job system in Final Fantasy! I really enjoyed the battle system for this as it was quick, flowed well and the dress spheres made for interesting fights...but man they did my boy, Brother, dirty. So many characters are horrendously obnoxious and the story was utterly forgettable. They also made the cardinal sin of forcing interaction with the main mini-game, sphere break, making the 3rd chapter a truly miserable experience.

An excellent official remaster; this feels like playing the original modded version with all of the modern classes added, plus a few more for good measure.
Replacing the original 3D cut scenes with those comic-book-style ones was a definite misstep though!

Damn this game holds a special place in my heart. It hasn't aged well at all, but I still find time to play it several times a year.
Playing this before the second was released felt like a revelation in gaming, and the possibilities felt endless. Although the second game improves on everything in almost every way, the first is the one I keep coming back to. It's in my top 5 of all time for a reason!

Damn man...I jumped into this with an open mind thinking "surely it can't be as bad as everyone makes it out to be?", but yup...it super is...
I appreciate that the developers wanted to do something different, but the game actively misleads you, and the gameplay is a slog. Don't even bother.

Damn dude. Ninja magic? Giant bio-mechanical monstrosities? Flying kicks? Somersaults that rain kunai upon your enemies? A truly colon-stomping soundtrack? Take me back. This game goes so hard, and is level-by-level a non-stop thrill to play through.

LOVED this, even though I'm aware of its shortcomings. The expanded job system and far more lenient laws felt very welcome.
This was more forgiving than its predecessor, but no less enjoyable! I only wish they'd follow this up with a sequel. The Tactics and Ivalice series have been sorely neglected.

Truly the biggest disappointment in gaming for me. I just can't with this; obnoxious characters, nonsensical story, incredibly boring combat, and completely forgettable environments. But it sure looks pretty!

Great wee platformer. Better than its predecessor, but doesn't hold a candle to its sequel.

So good in multiplayer especially. They took something that could've easily been ruined, but the team obviously poured so much love and care into this. An absolute joy to play, and took me back to the couch co-op of the original when I was 7-8 years old.

A fun enough tactics challenge. Found it a considerably more enjoyable game than Birthright. The triple-release story was an interesting experiment that ultimately led to the vastly superior Three Houses.

Another game that I perhaps look upon with robustly thick nostalgia-tinted glasses. I adored the first Diablo game and this felt like an improvement in every way. Back when Blizzard could do no wrong, this got repeated play-throughs with every character, multiple times.

This was the only game on our TV for like 6 months when it first came out. My god I ravenously consumed this bad boy and loved it through and through. But it has aged poorly, and the ending still sits as one of the dumbest things I've ever come across in video games. Why do Bethesda utterly shit the bed with their main quest lines in these games?