The gunplay rules, the story rules, the characters rule, the humour rules, the DLC content rules, MR. TORGUE RULES.
Also: EXPLOSIONS!?

I tried to like this game...I really did...but boy...coming from someone who was expecting an open world RPG this fell drastically short.
All roleplaying aspects are incredibly superficial and borderline non-existent, missions are repetitive, and boring, and the story culminates in a truly awful anti-climax.
The gunplay, however, is a vast improvement and the base building was a fun enough distraction. But honestly...don't waste your time with this tripe.

This review contains spoilers

A goddam Russian Doll of a game. As soon as you've got the hang of it, it pulls the rug out from under you...multiple times.
I understand the frustration people have with the game changing so much, but each time it did, I was ready for it.
The truly astounding ARG aspect aside, this game's twists and turns kept me coming back, desperate to see how everything concluded.

How this game was able to run on the Playstation 2 is black magic.
The world is flawless, the puzzle mechanics to each boss is satisfying, and there's atmosphere for days. I'll never forget jumping onto the wing of the fifth colossus and the epic sense of grandeur that ensued as you fly through the air, desperately hanging on.

It sure is one of the best games of all time, and I sure have bounced off of it every time I've played it. I missed the boat on this, but can appreciate the sheer weight of accomplishment and scope that it had for the time it was released.

God this game is SO CLOSE to being the breath of fresh air the series badly needs. Very enjoyable and I still feel the need to actually finish it, but by god a lot of the open world areas feel empty and lifeless. The focus on collecting here is greatly appreciated, but the addition of moves having two additional different styles makes battling a little more interesting.

I've sank hundreds upon hundreds of hours into this bad boy and never finished it. I've played this so many goddam times, I can straight up no longer play it again. It's phenomenal, but having played Oblivion and Morrowind, it just becomes so obvious how shallow the game is.

I dunno man...I just never gelled with this. Fights were fun when doing multiplayer, but I just found it a frustration to unlock everyone and get through any single player aspect.
Not for me.

This review contains spoilers

I acknowledge this game is a masterpiece, but unfortunately it just didn't click with me in the same way From Software's other titles have. the setting didn't jive, the lore didn't grab me, and the requirement for perfection during some boss fights created more frustration than anything else.
With that being said, however, the game truly makes you feel incredible when you pull off a well-thought through plan, and slinging around the placing like motherf***ing ninja was a joy. Killing that giant white snake was also one the greatest moments in any From Software title.
A classic case of "it's not you, it's me" with this one.

I have sank countless hours into this game with friends and family. The port to Switch is not the greatest when trying to get a game going (especially through a remote server), but the gameplay still bangs and runs perfectly smoothly for me. It's something I keep coming back to once or twice a year.

This what finally clicked for me in the Zelda series. The exploration genuinely gave me a child-like sense of wonder. This didn't feel like a typical open world, where areas had clearly been handcrafted to exist for you to just stumble into, no matter their insignificance to the grander events at play.
Weapon degradation makes you go out of your way to constantly change up your load out, but is a double edged sword in that you just didn't really want to use any of your high level gear for fear of it breaking.
This game was a fantastic starting point for me; someone who was not actually a fan of the Zelda franchise. It has since made me revisit older games in the series with a greater appreciation.

Great story, great cast, and the "post game" challenges gripped me more than the other entries in this series. But my god...I'll be glad to never dodge thunderbolts and race chocobos again!

Such a good remaster of a cult classic. The story of FFV is a fairly meat-and-potatoes romp, but the game is more systems focused with the engaging job system. Not a huge fan of the new jobs added as they tend to turn the late game into a joke, but the added content is welcome nonetheless.

The glorious introduction to 3D Final Fantasy. A brilliant cast, and engaging story. There's a reason Square Enix have been constantly chasing the legacy of this game.

A broken magic system, nonsensical story, extremely unlikable main character and bland cast. But Triple Triad is a flawless masterpiece. Still an enjoyable romp, but lives forever in the shadow of the towering masterpieces on either side of it.