Absolutely brilliant when playing with a group of friends. We went into Valheim blind and have loved stumbling into everything. The final stretch to the boss became a bit of a grind due to exceptionally bad luck with finding a location rune, but the final fight felt like a fitting climax for a journey that's consumed all of us for a good few weeks.

An aggressively average JRPG. I missed the boat when this was first released, and when I was first digging into classic JRPG's, so I was excited to get stuck in when this "remaster" came out. It doesn't hold up very well at all, however, and the obsession with characters like Geno baffle me. I'm just glad this was a fairly quick affair. Music is fantastic, and the story is genuinely quite funny in spots, but the back half felt like an absolute slog.

Magnificent game. The remaster maybe leaves a bit to be desired, but I missed out on the original experience. World design is flawless, and the influence on the games industry cannot be understated.

This is my favourite Dark Souls, which is probably a volcanic take at this stage. Atmosphere for days, and more build variety than other games in the trilogy, this is just the one I keep coming back to.

Most consistent boss fights in the trilogy, and combat flows beautifully. The lore is an utter mess, however, and some of the call backs feel very cheap.

Will absolutely be picking this up again to finish. Great humour, fantastic pixel art and quickly became a cosy game to settle into on a regular basis. Looking forward to giving the Dredge DLC a go.

A great start, but a slog to get through nowadays. Busted and broken but with so much charm you can't help but love it.

The top of the heap for me. This is where the final fantasy series peaked, with a focus on the cast of characters and their development during the course of the game, this tackles deeper themes in an undeniably charming setting.

A broken magic system, nonsensical story, extremely unlikable main character and bland cast. But Triple Triad is a flawless masterpiece. Still an enjoyable romp, but lives forever in the shadow of the towering masterpieces on either side of it.

The glorious introduction to 3D Final Fantasy. A brilliant cast, and engaging story. There's a reason Square Enix have been constantly chasing the legacy of this game.

Such a good remaster of a cult classic. The story of FFV is a fairly meat-and-potatoes romp, but the game is more systems focused with the engaging job system. Not a huge fan of the new jobs added as they tend to turn the late game into a joke, but the added content is welcome nonetheless.

Great story, great cast, and the "post game" challenges gripped me more than the other entries in this series. But my god...I'll be glad to never dodge thunderbolts and race chocobos again!

This what finally clicked for me in the Zelda series. The exploration genuinely gave me a child-like sense of wonder. This didn't feel like a typical open world, where areas had clearly been handcrafted to exist for you to just stumble into, no matter their insignificance to the grander events at play.
Weapon degradation makes you go out of your way to constantly change up your load out, but is a double edged sword in that you just didn't really want to use any of your high level gear for fear of it breaking.
This game was a fantastic starting point for me; someone who was not actually a fan of the Zelda franchise. It has since made me revisit older games in the series with a greater appreciation.

I have sank countless hours into this game with friends and family. The port to Switch is not the greatest when trying to get a game going (especially through a remote server), but the gameplay still bangs and runs perfectly smoothly for me. It's something I keep coming back to once or twice a year.