Wish it had a little more complexity and variety in the "end game". Still a great time though. Good luck to localthunk on their next game, looking forward to it.

The campaign was delightful. Can't be fucked to engage with the rest of the game. Sorry.

Really good game. Solid combat system that gets kinda of crazy late game, allowing you to combo the shit out of bosses and selling the superhero fantasy really well in the process. I like the portrayals of all the characters in the game as well as their visual designs, even though some of them didn't translate that well from concept to 3d.

The protagonist, The Hunter, is actually a surprisingly fun character that the rest of the cast can play off of. The story though, is not very interesting and there's a lot of bloat when it comes to casual dialogue. Still an enjoyable experience.

What I don't understand is who the hell thought it was a good idea to split the DLC into 4 and sell it like that when it's clearly just one campaign you're meant through play in order.
Anyway, play this game. It's really fun turn based combat with a lot of attention given to the source material.

They be making fungible video games over there at Square Enix

50-ish year old dude tries to write a "phone bad" type story about teenagers in a game where you run around aimlessly for no payoff whatsoever. This feels like it should've come out in 2013-2014 with all the other terrible horror walking sims.

I think it's messed up that my party members start bitching and moaning every time a Devil offers me sex in exchange for a part of my soul and I say "Yes". Mind your own business.

Anyway, it's a great game plagued by a ton of issues, most of which come from staying true to D&D (wack leveling curve, poorly implemented rest system, underwhelming roleplaying options for anything outside of combat, nonsensical checks and rolls that slow the game down, etc.) but the sheer ambition and attention to detail coupled with killer performances, decent writing and a banger of a soundtrack make the issues relatively easy to ignore.

Going into this I thought it was going to be just another boring and poorly thought out roguelike mode. I was right. At least it's expensive looking? At least it's free? I guess?

Incredible game. Layers upon layers of narrative(s), visuals and sounds. There's so much to dive into, here, under the lake that's not a lake. Hope it will end up getting as much love as Silent Hill 2 and Resident Evil 2 in the long run.

Fun game, an improvement in almost every aspect over the first one. I kind of hate the direction they took with Venom and the symbiote in general.

Hard carried by the gameplay and in-combat presentation, everything else kinda sucks.

Makes Night City feel so big and dense it almost seems like it has its own gravitational pull, both physically and metaphorically. Beautiful stuff.

It's like the video game equivalent of a bass boosted fart sound with a lot of reverb on it

2022