A masterpiece. I loved every single second of it. Took me 26 hours to platinum on the spectacular difficulty and that's just perfect.
The presentation is outstanding. Insomniac Games are wizards.
The story is really well done.
I'm looking forward to what seems to be DLC teased.

A fun power fantasy. Shooting mechanics are good and satisfying. Telekinesis feels awesome. Levels are a bit repetitive, before going in I thought it would be procedurally generated but they're not.
Worth a playthrough. I played through all the difficulties, but after you learn that the grenade launcher is overpowered, game becomes quite easy. Still fun. I recommend it.

Really good game now. I haven't played it before when it was supposedly buggy, but now it feels polished enough. There are still some minor bugs, but nothing major or game breaking happened in my playthrough.

There are dialogues with multiple options that lead to different outcomes. There are multiple ways to approach combat, stealth, hacky, loud. The most fun for me is going loud, the shooting mechanics feel very good.

I actually liked most characters except V. Something about the way he speaks doesn't sit well with me(subjective, I know). I kind of wish the whole game was played from Johny's perspective, I really grew to enjoy him and the sections you play as him.

Quest lines are deep and pretty lengthy. I kept getting myself intrigued by them. They felt worth my time to me.

The city itself is also beautiful. Will come back at some point for Phantom Libery.

Only thing I don't enjoy is lore being told through messages/notes. I don't like that in any game. Maybe it's a me thing, but I don't like to stop reading 1-3 pages of text for a bit of story/lore. I like it when it's presented as a conversation. (I don't like audio logs in general either).

I do recommend this game. Story and gameplay warrant at least a playthrough, BUT I actually recommend having a quick look at what you need to do to unlock the secret ending so you don't find yourself locked out of it(like I did). Seems to be the best one and it's a... well, secret.

A Masterpiece. It's like Asura's Wrath, Metal Gear Revengeance, Devil May Cry, Game of Thrones, Dragon ball Z all joined together in a final fantasy game.
The boss fights are absolutely a marvel to play and look at. The music is incredible throughout. I teared up a few times because I was simply feeling overwhelmed in the best possible way.
I truly loved it. The combat never got boring even after 62h which is how long it took me to do everything on the first playthrough.
It probably could have done with some better side quests, but that's my only gripe. They are voice acted, interesting enough, but towards the end they throw a bunch of them at you and that ruins the pacing a bit.

It's a mixed bag. The story, atmosphere and voice acting are excellent. The game is worth playing for those alone.

However, the game part is very clunky. Combat never really feels good. Boss fights are gimmicky which is okay since the combat is really not very good.
Level design is confusing and it's easy to lose your way.
Many, many, too many box puzzles. They even throw respawning enemies in box puzzle rooms which gets irritating.
I hope the sequel is better. I plan to play it eventually.

It's a good game. But it's just breath of the wild part 2. All the issues BOTW had, TOTK has them too. Shrines all look the same. No real dungeons. Weapons break often. Combat is identical. I feel like I've already played this game.
For the new stuff, I don't really like all the building stuff. The sky islands feel tacked on, not really a big part of the game.
I played around 29 hours, Beat the Wind and Fire temple and stopped during the Water temple. I didn't explore very much, only upgraded my armor a couple of times and I'm getting one shot by constructs in the water temple. Not fun. I'm envious of people who can enjoy this game and call it their GOTY, but it's just not there for me.

One of the weirder games I've played. You're thrown in a village and you're left to figure out what's happening. There are multiple endings and paths, but when you have no idea what to do, where to go, who to talk to, feels like you're just wandering around hoping something will happen.
There is no voice acting, only text.
It's pretty funny at times.
In a way, it feels like playing through a gintama episode. It's fairly light hearted.
I didn't really enjoy the combat, it felt clunky.
I only got one of the endings, but for me that's enough for this game.
Maybe worth a shot, but it feels very rough.

I consider this to be an okay game. Got a lot of flaws, like weird dialogue, (maybe the translation isn't that good). Repetitive music which is just ok, nothing amazing. I didn't find the story and especially the story telling engaging.

It's got good gameplay though.
It's an action game with some rpg elements. You are awarded stat point upgrades when you clear a room for the first time. Always felt rewarding. You also have a life system which I didn't really understand the point of. You're most likely to die at a boss, and the save points are always just before the boss so you can just reload your most recent save. I ended up with 9 lives until I reached the end of the game, and at the end when I used them all, my character would just revive at the most recent point anway.

Level design is adequate with some light puzzles thrown in. The pace is pretty good, you can finish this in around 13 hours. Doesn't overstay its welcome.

Not missing much by not playing this one. Maybe Terranigma is better? I haven't played that yet.

Really good game. Looks great, plays even better.
There are so many suit upgrades, you're constantly unlocking something.
The level design is so well done, I never felt lost or had a "where the fuck am i supposed to go now?" moment. The game just naturally nudges you into the intended path.
The boss fights are the highlight of the game for me. They are challenging, but fair. Once you learn their patterns you feel like a master conquering them.
The clear time for me was 8:32:20 and total play time 13:21:48 and I only had 65% for the item collection. Played in 2 sittings so you can beat this game over the weekend.

It looks good. Animations are good. Battle system is ok, very simple and easy.

My biggest gripe is the fade to black transitions. They are everywhere. Before the beginning of any cutscene, change of characters, walking through a door. It's used everywhere when possible to avoid actually showing an animation.
Second gripe is the backtracking. Feels like a lot of time is being wasted backtracking, especially in the first area you visit(which is also the largest, making you think the game is bigger than it actually is).


I think I would have enjoyed this more if it did either a fully original story, or fully committed to retelling the anime story. It tries to do both, but does neither very well.

I can only recommend it to one piece fans and even then, it's hard to recommend this game. It's most of the time boring with some good bits here and there.

Probably the best game you can play on PSVR2 at the moment. Takes advantage of the headset's strengths: perfect blacks as this game takes place in a dark setting and blinding lights when using a flash grenade.

Many accessibility features, I recommend turning on the laser sight, makes the game more enjoyable.

Has some of the best moments I've seen in VR, for me the cart rides and the jetski segments were the highlight. So much fun.

The game does have moments when it goes into third person, while getting hit or performing certain actions, but it's not that bad. I wonder if there was a way to make this game entirely third person.

Some context sensitive animations could have used a bit of work, for example if you trigger a stabbing animation with the knife while holding it in the left hand, it always plays out using the right hand. Not a big deal though.

A must play for any psvr2 owner.

I had fun with this one.
Gameplay is excellent, many weapons and parts so you can build the armored core of your liking. You can get quite overpowered with the right build.
Story presentation is kind of lacking. I didn't really care for it. It's told in radio calls and messages and you never see a human, just mechs. That's fine though, the gameplay makes up for it.
You have to do multiple playthroughs to unlock all the missions. It's nowhere near the level of what the Nier games do with new game+. I would have preferred it if all missions could be done in one playthrough. You end up repeating a lot of the missions.

Story and characters are good enough. Most of the lines are voice acted which I appreciate.

It's lacking a lot of quality of life features. There are frequent random encounters, a lot of backtracking, fixed save points, unconvenient crafting mechanics which waste your time with a short "animation"(it's too simple to call it an animation, it's more like a fade out effect), sudden difficulty spikes, skill system which is difficult to understand without a guide.
There is also no difficulty settings. I was forced to go out of my way at some point and follow a guide for easy levelling so I could progress, I was getting one shot by mobs otherwise.

This re-release could have been used to smooth out the issues, but it's just a port of the psp version. It's outdated and it shows.

Despite all that though, there is a good game here if you can overlook how many small problems it has. The skills allow you to break the game once you put enough into them which feels satisfying.

There are many new enemies added, I enjoyed fighting all of them. I started on Show me resolve, then bumped it up to Show me Courage then put it back to Show me resolve. I found myself having a pretty easy time with resolve, but actually dying and having to run multiple times with courage.(maybe skill issue?)

I liked the story aspect of it too, at least the parts related to Kratos. I didn't really care about the Valkyrie's stories which are always paused in-between runs. By the time I finish a run and the valkyrie can continue the story, I've lost interest.

It was a fun 10 hours for me. I wouldn't have minded paying 10, max 20 euro for this, but it's free so that's even better.

This is just an ok game. Not great, not horrible. Combat does its job, but it has some problems.
Each enemy is weak to a weapon (not weapon type). You can only equip 2 weapons at a time, so you have to pause the game, and change the weapon if you want to take advantage of a weakness and don't have the weapon already equipped.
Similar thing with spells and elemental damage. You can equip 4 elements, but there are 6 so sometimes you need to pause mid-combat as the game mixes enemies often. I really dislike this.
Story is also just okay. There are multiple endings, the 'true" ending is the most satisfying one. The most interesting is the "audio books" which tells the backstory of your party members. Acting is good, I recognized some voices(japanese) from anime
Boss fights are meh. Pretty easy to exploit their weakness, except for the final bosses. Those were a bit more difficult.