Control has excellent vibes and presentation and is a satisfying to play. It has barely scratched the surface with what the formula can do and I'm excited to see what they can do next.

More games should strive to be this weird.

This is a really good game held back by some really grating flaws. Try not to play it with motion controls if you can.

It's hard for a game to capture what it felt like to play the original as a child and somehow present it to you as an adult.

This game does that and also makes a bunch of small tweaks which really solidy it as a sleeper pick for Top 5 Zelda games ever made.

Extremely hard for this game to stand out when it came out after Arkham City and before Arkham Knight but is not a direct sequel and instead a prequel.

The game oozes charm and is fun to play

Which do you treasure more. Zelda or your DS touchscreen?

You either love this game or you want it removed from the history of soulslikes forever.

The game feels short and a little limited but what is there is good. Kind of game you can play more than once and not feel like it's a full time job.

You can dropkick a zombie off a rooftop what more do you people want

Great vibes and presentation, wish they also made a game about it.

Play this game with mods unless you want to feel trapped in 2009 game design.

Wait a second this is just Disco Elysium in an animal crossing font

This game is held back by trying to be a Deus Ex game.

It is at its best when it's leaning into the things that make it great (the vibes, the combat mechanics, etc) and at its worst when it's trying to replicate a timeless classic.

Excellent test on gameplay and direction for how the levels will be designed and played moving forward. They even added a grappling hook!

Too bad they forgot to add content and a story.