Honestly unfair at this point to the degree that I feel kinda bad for these guys.
First game was pretty mid, and released three days before Breath of the Wild - a game that made it almost impossible to go back to how the original Horizon felt.
This game is a pretty fair improvement over the first, and despite being cross-gen, looks really fantastic on PS5 in 4K. But a week after it came out Elden Ring drops and just destroyed any chance of this ever being memorable.
Story and writing still a huge mess. A big 40hr game that seems like it has a place to take you, only before quickly wrapping things up with a “oh there’s actually a bigger bad on his way, so please look forward to the inevitable third game!”

A lot of potential here to have been a super fun multiplayer game, but it was clear it was in trouble when it was delayed from the PS5s launch as a full priced game to a PS + game a few months later; launching as what felt like an unfinished skeleton.

Kinda sucks! Remedy just don’t really have the juice I’m afraid.

Possibly the single most overrated game of all time.
Would be infinitely better if they pulled the camera back to a Zelda/FromSoft level distance during combat. MCU level writing and people act like it’s Citizen Kane. Embarrassing.

If Gran Turismo 7 is like antiques roadshow for cars, this feels like Top Gear for the most annoying person you know.
Just utterly styleless. Antiseptic screens filled with strobing lights and pulsating music to announce you’ve unlocked a bloody Civic.

One of the true magic moments in a Bethesda game is that feeling of stumbling upon a stunning vista that reveals just how boundless the world really feels.
Starfield promised that in epic proportions, but falls short of their games legacies in nearly every way. Had this been just a dozen actually hand crafted planets or so across a few solar systems, this could have almost singularly saved the game. As it is, Starfield is a soulless game supposedly about the spirit of adventure - but here the call for adventure is barely even a whisper.

Triumphant sequel to a tremendous game. Fumbles in a few spots, and at a couple of moments feels at risk of having severe bloat, but there’s some kind of grim magic to its excess. Come the halfway-ish point, I was all in on the twisty story. The combat is viciously wonderful. There’s a much more horror tone to this than the first which really works to hit at the sense of utter despair.

Much has been said about Drukman’s politics and what he drew from as an Israeli American for his influence. The clear attempts at paralleling the Israeli/Palestinian Conflict comes across as an insane misreading of what is a genocide being inflicted upon an ethnic minority by an apartheid state. If you go off TLOU Pt2 you can more or less surmise that he thinks “both sides are just so violent, no?”

Was it a necessary remake? Not really. Is it worth having if you really like the original game? I’d say yes.
I saw the comparison to something like owning the 30th anniversary rerelease blu-ray of one of your favourite films. Having it on the shelf just feels right somehow. Platinumed over the course of about 4 months and a couple of playthroughs. Will almost certainly play again.

Shelved by heavily leaning toward abandoned lmao
Idk if it’s just that I’ve gotten older since the original, but it doesn’t hit the same at all. Writing is near unbearable.

Rough post W-3 thoughts. Fun, lovely new art direction, but really not the groundbreaking game many of the prerelease reviews made it out to be. Hoping that the art style here make it into future 3D Mario games.

Yet to complete but about half way through playthrough #1.
Really great and feels like the most honest way of bringing the series to audiences who feel in love with FromSoft post AC5 while maintaining the challenge true to the series pedigree.

Started at release. Played several characters through to near completion. Came back for season one but seasonal updates leave MUCH to be desired. Hoping the recently announced paid expansion acts for this game as Reaper of Souls did for D3.

Slowly picking away at it. Feel like I’m crazy but AW2 feels like it has a pretty massive difficulty spike around the quarter way mark.
Neat package but the new art style leaves something to be desired.

80hrs for what felt like a majority completion game. Really fantastic experience and would highly recommend if you’re looking for a split screen coop game. It’s easy to rope anyone in even if your prospective coop partner isn’t particularly familiar with video games.