Hard to give it anything less than a perfect score, even though it isn't a perfect game. It's just way too good for most of the time. Whenever you think you're reaching the peak of the game, more stuff comes in. Inventory management, upgrade choices, exploration: all these make the gameplay progress in a very involved and interesting way. And there's always plenty of interesting challenges to put your choices to the test.

Fucking classic. So many weapons. Maybe there are better Worms games by today, but I honestly never bothered checking them out. This one is just really good.

Fun game, just maybe a little too simple? Has one billion DLCs, which is a bit overwhelming. The art is comfy, so it's a nice game to play to kill some time and listen to some jams.

I can't think of anything this game does badly. Atmosphere, world design, combat and character building, music. Everything is just good. If you like oldschool action RPGs, this is a must. I enjoyed it from beginning to end, and I only wish we had more games exactly like this.

2011

Dead game lmao. Only good thing it ever had was the action combat. Everything else... bleh. Somehow the combat carried through a lot of the game.

A classic inspired by classics. Prime quality 2D action and exploration. Fun gameplay mechanics, beautiful art and graphics. Simply a must for fans of the genre. One of the best indie games of all time.

I really like this game, but it's hard to recommend. Gacha is a problematic genre on its own. Plus, this one is really stingy in regards to free stuff. Despite that, it's the first gacha game that strives to keep the gameplay involved, free of auto-battle braindead shenanigans, and has events that respect your time by requiring little time to finish. Frequently new updates add brand new areas with unique gimmicks and fun exploration, and many new events have their own vibe too. The game can be VERY grindy on the long-term however, but at least it requires rather minimal daily effort. Can be played if you want to only see new maps, as the overall game difficulty can be controlled by the player, dismissing the need to have a lot of grinding on your characters.

Simply perfect. A love letter to a series and a genre, with lots of skill and polish to back it up. One of the best Metroid games, if anything, limited by the world design of the original game. Still a masterpiece and a must-play for the genre. It's just insane how good this was made out of the original Metroid 2 and how it expands it, and how it connects itself with the series as a whole. The line after the credits gave me the deepest chills.

Solid Metroid game. Does what it's expected of the franchise, and even has a few surprises. Exploration could have been more organic though.

Surprinsingly good despite how linear it is. When it starts opening up, it gets real interesting. However, it's annoying to go for 100% since many pathways on the map stay locked even at the endgame. Worst offender: SA-X is criminally underused. Despite all this, the gameplay is solid, the story is intriguing, and the climax is crazy good.

Surprisingly friendly for free to play, you can make a decent amount of fun meta decks without spending way too much time to get the resources. Gameplay is very involved and rewarding. Has a decent amount of PvE modes too.

Insane game to play, can get as deep as you're willing to go. Lots of combo options and decent cast of unique characters to go. Sometimes can feel a tad too reliant on luck in regards to the random stuff you find.

Fun game, gets updates at decent pace. Pricing can be annoying since it's subscription based, but at least it's decently cheap. Free to play is also alright since you can play all seasonal maps and some competitive modes.

It only scores anything more than zero due to what it started in the gaming history. Nowadays though, it's a horrible experience on its own. Nearly impossible to get anything done without a guide. For those really curious about the baby seed of the metroidvania genre, play with a map or a guide. There are also patches that help smoothen the experience, such as "Metroid + Saving" (check out the unnoficial update).

Crazy good for such an old game. It's easy to get lost though, specially without a map, but despite that the level design helps a bit. A worthy experience for those into the series, or those curious about the first few metroidvania games.