I appreciate that this one was supposed to be more challenging than BK, but I mostly found it frustrating. Let me clear out each level in a single go!

Ruined by some terrible controls.

A strong finish to the trilogy, glad Telltale got that out of the way before they went under.

Played on Xbox 360. Seemed like an obvious step up from GoldenEye to me at the time, but in retrospect I can see why GoldenEye was a much bigger deal.

Quick fun little platform puzzle game where you control a bunch of rectangles with distinct personalities and traits.

Not really for me- you throw different objects in a fire based on vague clues to score points.

It's cool that Graham Annable got a video game, but his distinctive artwork is all that I can remember from either of the two basic puzzle games.

2001

Feels like a rough draft at the much better game that would come after

Wild rails shooter where you actually play defense too.

A fine enough finish to the trilogy.

They were giving away either this and Pilotwings Resort when you bought a 3DS at GameStop, but they were all out of Pilotwings so I had to settle for this shit.

I'm not sure I've actually liked any games Quantic Dreams has made but I appreciate that they keep doing it

I think Microsoft thought they had their own Zelda franchise in the making here