nex3
BACKER
2015
2015
2019
2019
2020
This game is so good at mechanically evoking monster horror. It absolutely nails the feeling of crawling through the air ducts, taking out humans one by one, and inspiring terror in the rest.
As a video game, it's lackluster. It bucks Metroidvania conventions in a number of ways that don't work out in its favor, ending up highly linear and not taking nearly enough advantage of what could be very interesting combat puzzles. But it does some really cool stuff and I'm glad I played it through to the end.
As a video game, it's lackluster. It bucks Metroidvania conventions in a number of ways that don't work out in its favor, ending up highly linear and not taking nearly enough advantage of what could be very interesting combat puzzles. But it does some really cool stuff and I'm glad I played it through to the end.
2019
2010
2019
2018
I don't like playing Werewolf-likes, and normally I rate games on my personal enjoyment so I was considering giving this a 2.5⭐. Upon consideration though, this is so fun to spectate and so clearly brilliantly designed that I'm breaking form and shooting for a rating of how good it is in the abstract rather than just for me.
2016
The brilliance of thatgamecompany's works has always been their tight focus on a particular mode of interaction. While Sky clearly comes from the lineage of Flower and Journey, it expands them outwards to support a free-to-play model and an MMO-esque world and in so doing loses the plot of what made them sublime. The result is a messy and often confusing game with multiple currencies and modes of interaction. That said, it's intriguing enough in its messiness that I'm not surprised to have seen it still teeming with players a year after launch.
2018