rootfifthoctave
2009
2021
never before has a game worked so hard to undo my genuine willingness to have fun with it.
i pick up a hat. it rotates out one of the three hats i already had. it is never the one i would choose to get rid of.
what is with these skinny armed, big foot and fisted freaks? sonic? nights? balan flies around in a blue skybox void like some weird sega fan's animation homework project except you have to press the button sometimes. when, you ask? sometimes it is obvious but other times, who knows!
the commitment to one-button-for-everything renders navigating the menus a frustrating proposition. i move between platforms. japanese and western playstation games. i know sometimes x and circle ain't always the same. but this game just doesn't have a "back" button for menus! they made a game to be perfectly intelligible for babies and grandmas and let me tell you - babies are great at video games. give a toddler a switch and in one week they'll be better at mario kart than you. and grandmas don't want to go near these ungodly lanky freak beasts.
i pick up a hat. it rotates out one of the three hats i already had. it is never the one i would choose to get rid of.
what is with these skinny armed, big foot and fisted freaks? sonic? nights? balan flies around in a blue skybox void like some weird sega fan's animation homework project except you have to press the button sometimes. when, you ask? sometimes it is obvious but other times, who knows!
the commitment to one-button-for-everything renders navigating the menus a frustrating proposition. i move between platforms. japanese and western playstation games. i know sometimes x and circle ain't always the same. but this game just doesn't have a "back" button for menus! they made a game to be perfectly intelligible for babies and grandmas and let me tell you - babies are great at video games. give a toddler a switch and in one week they'll be better at mario kart than you. and grandmas don't want to go near these ungodly lanky freak beasts.
2006
2023
2021
they nailed samus' characterisation in the cutscenes. her movements, facial expressions and vocalisations subtly give you all you need to know that she is capable, struggling at times, but totally cool.
also, there's a really fantastic explorative-action-platformer in here, with amazing boss fights and constantly thrilling chase sequences! what a video game! i love it!
also, there's a really fantastic explorative-action-platformer in here, with amazing boss fights and constantly thrilling chase sequences! what a video game! i love it!
i love how the numbers in this game function. go everywhere and speak to everyone - in a way that is most dragon questular - and you will JUST survive the big story fights. that captures the feeling of watching shonen anime more than any actual anime tie-in. it's also genuinely funny, in a way that nintendo is so rarely willing to be.
2021
at first i was reminded of motorstorm. it's got that same boosty drifty thing that i've been missing from... just about every racing game since the ps3. unfortunately the crash-reset loop that motorstorm got so right is just too slow here. if i wanted a racer that rewards Driving Well i'd fire up gran turismo. not the toy game.
1994
2003
2022
2008
2002
2008