spvrinna
2020
I put this game down for a year before realizing how good it was. I wrote it off as highly repetitive and contextually-uninteresting, but the gameplay won me over as I began to really understand how the boons all play off each other and how the game uses its main mechanic as part of the story. Also I love Megaera.
2021
2014
The characters are surprisingly deep and well-written, with the occasional outlier; they start off as cliches, but grow in complexity as you develop your bond with them. I didn't expect to enjoy the turn based combat as much as I did, but after having spent much of your time talking to your students, learning their likes and dislikes, cooking, fishing, etc., it functions well as a way to both break up the monotony and show the positive influence your character has on the development of the characters. Unfortunately the padding starts to become tiresome after a few playthroughs, but considering you'll have already put in dozens of hours by the time you get to that point, it hardly seems like a valid complaint. It's worth noting that, for me, the most compelling aspect of the game is learning the characters of each particular house, and then deciding who to ship with whom by the end. The idea of playing as a matchmaker not only for Byleth but for everyone else is surprisingly cute.
Constance best girl btw
Constance best girl btw
2021
2019
This game feels engineered in a lab to be one of my favorites of all time. The sevillano atmosphere is ubiquitous, and so thick you could cut it with a knife. Blasphemous really stands out in a genre wherein it's almost impossible to do anything truly new. It isn't quite as flashy or fast-paced as other metroidvanias, in fact its Dark Souls inspirations are quite plain to see, but I never felt like that was objectively worse as a design philosophy, it's just a matter of taste. The spritework is jaw-dropping.
I suggest people play with the Spanish dub to increase the authenticity of the game. I just hope in the future they let the actors speak in their native accents. Several sevillanos in the game have distinction where they shouldn't. For a game based on Andalusia, there's not as much regional accent representation as I would like (there are no ceceantes and only one seseante, for example). Of course, if you're not like me with an obsession for romance linguistics, none of this will bother you.
"Solo vós podréis saber cuanto dolor ha penetrado vuestra corazón culpable..."
I suggest people play with the Spanish dub to increase the authenticity of the game. I just hope in the future they let the actors speak in their native accents. Several sevillanos in the game have distinction where they shouldn't. For a game based on Andalusia, there's not as much regional accent representation as I would like (there are no ceceantes and only one seseante, for example). Of course, if you're not like me with an obsession for romance linguistics, none of this will bother you.
"Solo vós podréis saber cuanto dolor ha penetrado vuestra corazón culpable..."
2012
2005
2005