Of the many multiplayer games I've played, there are very few that match Sea of Thieves' commitment to a theme. If you want to act like a funny little pirate, this is the game for you.

2018

It's an exceptionally rare treat to find a game that seems tailor-made for you, specifically. A perfect mess of breathtaking visuals, engaging gameplay, and a story that perfectly combined classical mythology with modern sensibilities.

In no short order, this was the game that made me appreciate difficulty. With art that'll bring you to tears and a story that'll bring you to vaguely-defined confusion, I truly couldn't recommend it more.

I mean, there's nothing I can say about Breath of the Wild that hasn't already been said. For me, at least, this is the ideal crystallization of a franchise I love; what more could you really ask?

Addendum: NUH UH

A baffling journey of grief, music, and the ever-present question of "god, do I really need to waste my ammo on that guy?" If you like cosmic horror, getting bummed out, and- oddly enough -the old, bad, Resident Evil games, this is the masterpiece for you.

A perfect study of atmosphere and tone, packaged like an otherwise unassuming deck-builder. But I've already said too much; if you're gonna play Inscryption, it's best to go in blind.

Remarkably, I don't love this game for it's engaging platforming, gorgeous pixel art, or even it's downright peppy soundtrack. No, story's the thing, at least for me: not one, but FOUR remarkably intense epics, spanning everything from courtly romance to noble self-sacrifice, all written with the utmost attention and care.

The pun frog certainly doesn't hurt, either.

Look, I really, REALLY like this game, and you wouldn't catch me saying a bad word about it. The story is a masterclass in Fromsoft's iconic worldbuilding, told through the badly damaged lense of item descriptions and cryptic, slow-paced conversations. The gameplay is pretty much exactly what you'd expect, the character designs are pretty goddamn slick, and the bosses are as solid as ever. By rights, I should adore this game.

But something about it just feels kinda... eh, y'know? It feels like all the interesting shit happened before your character woke up at the bottom of a sopping wet cave, to a degree I consider much more substantial than in other Fromsoft titles. This might just be a me thing, but it still impacted my experience more than I'd like to admit.

Oh yeah, it's also horribly optimized for PC. If you don't have a controller, you're not gonna have a good time.

A profoundly frustrating piece of art. I cannot accurately explain this game without entering the headspace of a literal rat, which is what it will do to you if you choose to play it.

Make my mistake, or don't. It matters not, either way.

Good lord, where to start with this game.

For a game where the average session lasts less than two hours, there is truly so much STUFF in Risk of Rain (2, that's important). If you want a reliably batshit experience, backed by one of the best video game soundtracks EVER, full stop, look no further.

You may like this game, as I do.
You may think the art is iconic, as I do.
You may consider the gameplay tough but fair, as I do.
All I can say for sure is that you will feel very, very bad about it.

I mean, what the hell am I supposed to say? It's minecraft! You can't walk through a goddamn target without knowing what this game's about.

This game has a very special place in my heart, though it isn't my favorite in the Pokemon franchise. It's a very solid middle-of-the-road for me, though I did play it some time after the release.

Look, I know that a lot of people don't like this game. The criticisms I've heard are entirely valid, and I won't go around knocking people for disliking this thing I like.

That said, Moon remains my favorite Pokemon game of all time. I like the story, what can I say.

This was my first-ever Pokemon game, and I still consider it one of the best I've played. According to my friends who've played Ruby, it's an upgrade, but I consider it good enough to stand on it's own: a good game, I think.