Minecraft is my favourite game of all time, but not because of what it actually is. It's not the BEST game. But it is an extremely important piece of my life. It's impact on me as a person is hard to put into a short review. And, quite frankly, I really don't want to do that.
...also, its full potential is truly shown by mods. What the community is able to achieve with this thing is incredible.

An amazingly thought out masterpiece of a trilogy, only matched by two other games made by the same guy. Takumi is a freaking genius. The half-star docked off is caused by its lack of replayability - it is truly a game you can fully experience only once.

A captivating masterpiece. It really does feel like a piece of art, a true work of passion from Takumi.

There may be better Sonic games (3&K), but Generations will always hold a special place in my heart. Its the game that got me into Sonic in the first place, one of the first games I have ever dreamed of having. Endlessly replayable and just pure fun.

I'm not gonna stand here and listen to you badmouth the greatest game the world has ever known.
Seriously though, what a game. Unlike any other. So much player freedom. Such a great story. I would say it's prophetic, but I'm starting to think all this bullshit was brewing up over 20 years ago and we're just now seeing the effects. This is my favourite version of a cyberpunk setting. It's unique, it's believable, it's screwed up. The gameplay is nothing to scoff at. It's all so engaging, I found myself getting lost in the experience all the time.
Just go and play it.

If a remake makes me think about whether I like it more than the original... then it's a good one.

Resident Evil 4, he said in an ominous voice.

This game is really not easy to come back to. Really tedious and janky. I acknowledge it's massive influence on gaming as a whole and appreciate it for what it is, but I really did not like my short time with this one. It's the first GTA I got to play for a longer time and let's just say I expect something more from the next entries.

It's baffling to me that one guy was able to top Sonic Team when it comes to making a high-speed platformer. This is the level I expect new Sonic games to stand on. I don't think it's a particularly unrealistic standard. An absolutely fantastic game. And runs like a dream on the Deck.

What can I say. A fantastic game. The single-player campaign is great, Wheatley is such a good character, the puzzles are greatly expanded in scope. The co-op campaign is one of the best multiplayer experiences you can get. Holds up extremely well.

Green Hill is so good.


Man, Green Hill is so good.

This game captivated me with it's atmosphere and art direction. It's really tense and quite terrifying at times. The pre-rendered backgrounds and set camera angles really do the job. The music and sound design are wonderful too. That being said, I really don't like metroidvanias. I get their appeal, but they don't work for me. Running around, getting lost, missing crucial things, revisiting the same locations over and over again - not really my thing. Once I started using a guide I started to have much more fun, but I couldn't shake the feeling that I'm missing part of the experience by doing that. Hence the 3.5 star rating.

It's a great game, still the best looking Sonic game. The werehog provides a nice distraction and makes the game a fair bit longer, but it's not something I would call padding. The medals can go to hell though. They absolutely ruin the game.
And the difficulty spike at the end. It's what made me give up on it.

Actual dogshit. The worst Pokemon game. The first one I had to force myself to play thinking it would get better. It didn't. It actually got worse.
I don't want Pokemon in an open world. Open worlds suck. Especially when they're done like this. Go back to smaller scope, but more high quality games.

It's a good game... but I don't like metroidvanias.