The "soup store" scene of emotionally deep walking simulators. Fun nature.

1993

taught us all a valuable lesson about running into walls

Imagine a game based around the physics in Garry's Mod when you pick up a rag doll with the prop placer and spin it around a bunch.
Gorgeous art direction, too little variety in content, occasionally gave me motion sickness.

Deals with more interesting themes than P4G, amazing OST, a cool dog.

To quote Night in the Woods: "At the end of everything, hold on to anything"

it's experimental jazz Hotline Miami, what do you want from me

I don't like stealth games unfortunately

My favorite walking simulator that unfortunately wasn't brave enough to not include action sections.

Great game but also incredibly 90s.

the best lost media retrospective simulator on the market (play on controller)

the best bethesda rpg in the past 10 years and it's not even by bethesda. too much baggage from the genre's orientalist past and an awful loot system drags it down.

an unfortunately unlikely to be repeated triumph of the medium. it's planescape torment without the baggage and thac0.

2022

Had to stop playing due to cat danger related anxiety.

we could be real Fortnite gamers

Better than people gave it credit for but the open world design is very shallow in a way that is anti-dopamine. Best storytelling since the Black/White generation.