Reviews from

in the past


The game had everything to be unforgettable but something is missing. You will probably play the game from begging to the end in one day ‘cause you will like the story and you’ll have moments that you will say “ohww”!!, but you’ll forget everything very quickly and move on to next game.

the absolute iron balls on this guy to make a game that is fully 50% watching people silently react to things you can't see

Interesting concept but I felt that I was left with more questions than answers upon completion of it.

Great acting by all the characters, interesting gameplay concept but the story told just falls flat on its face. I kept waiting for the turn, some big moment, but the story just seemed to meander. I played it less than 6 months ago and I couldn't even really tell you what happened.

This review contains spoilers

feels like a less fleshed out attempt at what would come with Sam Barlow's next effort. i enjoyed the cast and characters but i found myself wishing this was a mini-series or something whereas Immortality felt like the gameplay was essential to the experience?

Logan Marshall-Green singing Under Your Spell probably would've killed me if this was in context of his character not being like he was.


Wanna write a drama movie but don't have the chops to cut it in hollywood? Cut your movie into pieces and let the audience "piece it together". Now your mediocre drama is an emergent interactive video game based neo-experience. Her Story at least had an interesting premise, this just sucks.

A proposta do game é bem interessante, mas achei tudo muito confuso (ou eu que sou um péssimo detetive mesmo rs). O início foi bem divertido, mas chega uma hora que começa a ficar frustrante, você assiste, assiste, assiste e nunca consegue entender 100% o que está acontecendo.

Probably the most tedious, unnecessarily boring way to uncover a story. Wasn’t fun or engaging at all.

I just don't know if this concept works as well when the majority of clips are 70% the person staring silently at the camera.

i still have to get back to her story and "finish" it, but for the couple of hours i spent with that game i can say that it looked way more interesting.

the presentation of telling lies is a lot less eerie, less mysterious. every video footage you watch is a conversation between two characters, the interface is very slick and modern compared to the vintage looks of her story's old computer, and your character is present at all times on screen, giving a certain sense of confort (sometimes she even interacts with her cat, for example).

the performances are really good and the writing is on point as expected, but i simply wasnt hooked enough even though i spent six to seven hours reviewing aproximately three quarters of footage. played kind of rushing before it leaves game pass, i dont really know if there's a true ending or various endings depending on what you find, but i just don't felt it being something very satisfying to be honest.

This is a really engaging little thriller, and the writing is truly exceptional. Unfortunately, the game's search engine mechanic, which is basically the only way the player can interact with the story, can be awfully finicky sometimes, and the limited pool of results it offers for each search can sometimes make it difficult for players to find extremely important video clips, even if they can all but guarantee that those clips contain the word they're searching for.

Her Story is a masterpiece, a game that explored an uncommon, fascinating approach for video game storytelling. That's why I anxiously awaited the release of Telling Lies, the spiritual successor by Her Story's creator Sam Barlow. Telling Lies had a lot to live up to, and on its release, I pushed the backlog aside and dove in headfirst. And did I regret it.

If you played its predecessor, you pretty much know what to expect from Telling Lies, as it uses the exact same mechanical framework with only a few new interface quirks. If you haven't played HS -- well, play that instead, but -- this is how it goes: you, the player, are given access to a video database with over one hundred clips that happened over a given period of time.

The catch is that, to actually view any one video, you have to query the database with words that are said in the video, so you have to know what questions to ask before you can get any answers. Additionally, if your query happens to be too generic and results in more than five videos, it'll only show five, and only those that happened earlier in the chronology.

Instead of a murder interrogation like in Her Story, in Telling Lies, you find yourself perusing a database containing recordings of video calls between a man named David and several other individuals, from his family, to his friends, to his boss, and so on. As the game starts, you don't even know what you're supposed to be looking for in the footage.

It's the first of Telling Lies's mistakes: the game doesn't have any kind of hook to engage its player as it opens. Her Story began the game with an ominous "MURDER" query, which is bound to draw a player in not only by instigating a morbid curiosity, but also by beckoning them to don their detective hats and solve the mystery of whodunnit.

In contrast, Telling Lies opens with a rather empty "LOVE" query, which results in a set of disconnected videos that I guess are meant to introduce its main set of characters, but really only manages to instill confusion as to why these people spend so much of these videos without saying a word.

You see, Telling Lies’s pretense is that you’re supposed to be accessing a database containing recordings of video calls between David and the other characters. Except, each video isn’t the whole call, it's the audio and video feed from one side of the conversation, complete with awkward silence whenever the other side is speaking. You often won’t find both sides of a given conversation at the same time.

While, mechanically, this does create situations where you’re trying to catch on to keywords that the other side might be saying so you can search for them, it has the unfortunate consequence of having the recordings being silent at least half the time. With the lack of good you UI or a reliable fast forward feature, this is an annoying waste of time.

But if that was the full extent of Telling Lies’s issues, it would still have been a great game. Its greatest flaws lie in its storytelling, both in regards to the "story" and the "telling". It’s astounding how this is supposed to be the successor to a game that excelled in that area, and yet, it seems to wholly misunderstand what made its predecessor so great.

A key element of Her Story’s storytelling is how much of a complete mess it is. Yes, I know that sounds contradictory, but it’s actually the point: you’re listening to a woman retelling the circumstances around a crime she is being suspected of. We don't even know if she's mentally sound, and even if she is, she has every reason to lie. It’s the textbook example of an unreliable narrator.

Combine that with a confusing, completely unthinkable chain of events, and the more you dig into the game, the more questions you have. By the end, even after seeing every video there is, it’s still impossible to be sure of what’s true and what’s not. The last video on the chronology actually alludes to this fact, with the woman stating that “all we’ve been telling each other here are just stories“. This lingering uncertainty is a huge part of what made the original game so memorable.

Contrast with Telling Lies and, from the format alone, we already have a far different beast on our hands. This isn’t an interrogation, they’re conversations; not a retelling, but the facts unfolding as you go, and because of that, there is far less uncertainty to the events of the game.

The game is very much about David, a man who, through some questionable decisions, ends up in a very bad situation. I won't spoil anything as it’s sort of the point of the game to find out who David is and what happened to him, but I will say this: the story is as boring and predictable as it seems to be, and any twists you might want to happen are simply not coming — again, in stark contrast to its predecessor. If I was to be generous, I'd call this "cheap Hollywood drama".

It's even more disappointing when you take into account the outright deceitful pre-release material. When Telling Lies was announced, with a trailer showing recordings of multiple characters and suggesting multiple perspectives, I figured that was the direction it was going to go. Early reviews from the pre-release period seemed to indicate that as well, claiming that the game contained multiple perspectives about different story threads.

That's an interesting narrative framework that's been successfully used in many stories. Very famously, there is In a Grove, a short story, more known from its film adaptation Rashomon, that uses the perspectives of different characters to present contradictory accounts of the same incident. Since each of those characters presents a limited, sometimes deceitful or self-serving version of the facts, it's impossible to tell what the absolute truth from the accounts alone.

To my shock, in Telling Lies, this never happens, and all those reviews I saw turned out to be flat-out lies taken straight from PR releases. I thought I was crazy at first, having played the game on the weekend it released, but a few weeks later, the Steam rating dipped to a Mixed level, a lot of other people pointing out this exact contradiction.

The story in Telling Lies is simple and is told pretty straightforwardly by the videos. The additional characters are just window dressing to David's narrative, and present they present no conflicting or questionable accounts. This is the ultimate irony about the game: it's called Telling Lies, and yet, nobody actually lies in it.

So much for having high expectations placed upon you, and so much for thinking that a bigger budget means a higher quality. Telling Lies is a boorish attempt to build upon Her Story whose existence is hard to justify. It's a game I'm legitimately confused as to how it turned out this poorly.

As a side note: I get that it's meant to emphasize the voyeurism angle the storytelling is supposed to have, but god, was it infuriating to have to sit through minutes of people being awkwardly horny at each other. I hope to never go through such a thing again.

Cuando uno entiende qué hizo bueno a su antecesor y quiere expandirlo, hace Spelunky 2. Cuando uno no...

Just a boring and annoying game.

This may not be by any fault of the game itself, but I never felt invested in the story of this game. And so, this felt like a slog to get through.

Not to mention that some videos are longer than 6 minutes, and seem to go on forever. And to add insult to injury, the rewind is painfully slow, and adds more boredom to this already boring game, since the videos often start at the middle or rather towards the end.

This review contains spoilers

Does really cool things with story telling and pulls off the fmw rather well. Story is engaging and by just throwing you in you want to find out more. I feel that it doesn't all come together as interesting as it suggests and ends rather abruptly. I wish the game didn't just end when you find enough clues for an ending or however it was decided. Wish there was more interaction with putting pieces of the puzzle together and a goal of solving the mysteries.

Sim, fiz 1.000G nesse lixo completo.

Telling lies is a game that hates its players. It's an expensive version of Her Story with a basic ass plot zero catharsis finale.

Players leave Her Story after an arc, you get your answers but there are still a few questions that remain open to interpretation, it's fun storytelling done well using a very minimal and limited technique.

Telling Lies forgoes the interrogation setting for two sided (but seperate) video calls between David and the rest of the cast. There are a lot of silence in these calls, a lot of them are barely relevant fluff.

The acting is generally pretty good, the main guy is annoying and seem fake the entire time. It kinds fits the character so maybe they're actually brilliant.

The game keeps the backwards search system but it makes less sense on a modern 2019 laptop than it did on an 80s PC.

The scrubbing system is horrendous. Playing videos starts from when the searched term is first said and not from the start. There is no official way to play them from the start and the scrubbing, with its three speeds l, is painfully slow.
I was about 20 videos in before I realised this. And around a 100 before I found out there's a perhaps a bug perhaps hidden feature to skip to the start. You need to hold rewind as soon as you hit play and after the soundclip ends it will play the clip from the start.

These clips amount to hours upon hours of blinks and silence. The constarct is flimsy and despite the plot being simple and straight forward its so broken and drowned in noise and silence that makes it hard to follow. It's a hollow detached experience.

Did I mention this game has multiple endings? That don't contradict each other and are very short and could easily just be a part of an epilogue? They're determined by the character you spend most time with, what significance does this have in a game like this?

None of them are very good, they're just a couple bland blurbs about the main characters' fate

There are three women in the game, one is a sex worker, one was is a victim of harassment and abuse and the other was sexualy assaulted.
All of them perform a striptease at some point.

Every aspect of this game feels like trolling.
The game has a solitaire mini game that's missing a card. Why? Because fuck you

The time I spent playing Telling Lies I could play Her Story like three times, and it was time better spent.


There isn't much of a challenge to it, you search through video clips just to understand what is happening in the story. You can't start videos from the beginning on PC and the game's ending doesn't really land well as it ignores any trauma the characters would have faced.

Long story short IGN was telling lies when they gave this game a 9/10

Buscamos uma palavra no computador e surgem cinco vídeos contendo essa palavra-chave, cabendo a nós desvendamos todo o desenrolar dos acontecimentos. O fator investigação é imersivo e funciona bem, um prato cheio pra Maria Fifi que em mim habita.

i liked the mechanics of it, but the plot hit so many of my yuck buttons that it made me question every ounce of enjoyment i got out of it, and then made me retroactively question how much i actually enjoyed Her Story.

Full Review + Trophy Review and Tips Below (Easy Platinum)

Telling Lies concept is simple. You are a detective and you are watching clips of videos to piece together the puzzle before the night runs out. The story and twists are engaging enough but the mechanics of typing in key words and watching a couple minutes of video can get tiring very quick.

This one requires a lot of note taking to help you string together the conspiracy and relationships. I personally got frustrated and bored but I appreciate what it attempted to do.

Gets a boost in score because you can play solitaire on the laptop.

Trophies
Difficulty: 1/10
Time: 3 Hours
Trophy Guide: Recommended
Trophy List Score: 6/10

Using a guide while absolutely ruin this game for you but it is the fastest way to obtain the Platinum. With that in mind I would recommend you first beat the game yourself and then do a second playthrough to get the Platinum. It should take you about 3 hours from beginning to end to do.

Start off by getting some of the misc. trophies like using the password "password" to connect to another network, playing solitaire, deleting a file, etc.

After that, you need to make sure you watch EVERY video and the list of keywords to look up should be easily available online. That's it!

Happy Trophy Hunting!

The same detective work I really enjoyed from Her Story but for whatever reason I couldn't really get into the story or characters as much.

Perhaps the mystery of it all was spoiled a bit by knowing some of the real life events it is seemingly inspired by quite well and working a lot of things out after just a handful of clips. Or maybe it was the conceit of this being specifically hacked webcam and other video feeds rather than just a set of police interviews as per Barlow's last work that felt more forced and didn't sit as logically in my brain.

Still, I think it's well worth playing as there really aren't many other experiences like it out there, and I do love games where taking your own notes on pen and paper is a benefit.

Bounced off this pretty fast after really enjoying Immortality. The controls are bafflingly lacking; simple functions like “skip to the beginning of the current clip” are entirely absent.

It was also distracting that the central contrivance of “one sided conversations” doesn’t make any sense. None of them (that I saw) are wearing headphones. Why didn’t the recording capture whatever they’re hearing and responding to?

Yeah just don't even fucking bother.

Backloggd decided to delete what I wrote when I took time to help a customer at work so I'm gonna make this short.

Telling Lies is an interactive story from Sam Barlow. It's nearly the same as his last work, Her Story, in that you piece together the story from various FMV clips you find through keywords.

Telling Lies is a little refined in interactive features offering QoL improvements like searching directly from highlighted words and phrases in the subtitles (great for console players). The game also lets you make custom tags which I found to be cumbersome with console controls and pretty useless overall AND it lets you bookmark clips so you can sort them by date but I also didn't utilize this much since I felt is was easy to determine what happened when.

Another little difference is that while both Telling Lies and Her Story have you as a character in first person staring at a computer screen with their faint reflection over everything, Her Story has you in front of an older monitor and warps the reflection to immerse you that much more being in front of an older rounded screen. Just a little extra charm I enjoyed in that game.

Overall the two games are played largely the same so what you want to judge is the story. The thing about stories though is the enjoyment of them is highly subjective. I personally enjoyed the plot of Her Story WAY MORE than Telling Lies but this game does have a competent enough story and I could see people liking it. It didn't help for me that I knew the main actors from other roles I couldn't separate them from which just made me laugh and take it all less seriously. That's just a risk that comes with featuring real actors looking like themselves though.

So yeah. It's a decent experience. If you never played a thing like it before it'll come across as a cool new way to experience a story. If you happen to be reading this and not played it or any Sam Barlow game I would INSIST on playing Her Story instead. At least the fake desktop in this game also had Solitaire. That was neat.


Her Story was perhaps the pinnacle of FMV games for me. Sam Barlow was unable to create the same tension and capture the same essential spirit this time. Telling Lies can be completed having half the clips watched. If you want to push yourself to reveal all the story, it feels more like boredom rather than an excitement to solve what went around. Is it a problem with cast? Not at all. The story, if not any lesser, is as circuitous as Her Story's. However, the interface is designed poorly enough to have you scrambled around. When it lets you down it is followed by the fact that you open up the videos where your prompted keyword is located so it's an hassle in itself to start from the beginning which is not exactly a thing despite the game has a rewind button as usual. Then you go, rewind and rewind. You do it til you go insane. The question is still there to click. Is it a necessary challenge to accomplish a game while you can just watch its story in complete chronological order if not solving things are satisfying enough?

Stars equal to how much of the footage contains dialogue.

you bet your ass i got that solitaire trophy before actually starting the game properly

Great performances and fun story, but a goddamn slog to "play"