Reviews from

in the past


Très charmant mais BEAUCOUP trop court purée !

Winter landscapes and cute animals cant mask the price tag on this one chief

(I played co-op, I feel like it would be at least a star lower without that)

I've been looking forward to playing this with my girlfriend ever since it was announced, one session later and it was alright. We enjoyed the puzzles and figuring out where to go but the mechanics could definitely use some polish. Movement was a little clunky and actions didn't always want to register. One segment involving the player guiding aa group of ducklings was especially finicky givin their small size.

The art was pretty and is the game's strongest aspect. Everything is monochrome and the environment leaves me with questions about the place we're in and the story behind it. I also liked how the story was silent accomponied only the ambiance of the woods and harsh winter, occasionally accentuated with some soft music.

Ultimately Blanc is a relaxing, chill game perfect for friends, family or couples. It won't ever push you too hard nor will it demand to much of you, rather it's perfect for if you just want a simple title to unwind with for an evening. A co-op cozy game for better or for worse

Extremely basic, mildly charming, overly boring.

Penso ci siano stati giudizi un po' troppo negativi, nelle due ore circa che dura sto gioco è vero che ci sono puzzle veramente troppo semplici per la maggior parte ma c'è anche una direzione artistica veramente buona insieme ad una dolcezza che non diventa mai stucchevole data la breve longevità (come li chiamano gli youtuber/giornalisti? cozy game? boh comunque è quel tipo di gioco lì, dopo 3 ore su python a me ha fatto piacere giocarci)


Blanc é absurdamente simples e rápido, o quê não seria um problema se não fosse o seu alto valor (tanto em real, quanto em dólar). Não existem desafios ou interações interessantes, talvez seja divertido jogar com uma criança mais nova ou algum conhecido, mas sozinho é algo complicado.

Exactly what you think it is. Cute little indie coop platformer. Fantastic art style, but very basic puzzles and gameplay. Short experience, only took my wife and I 1.5 hours.

This game should be great. It looks amazing and has very interesting mechanics, but the camera is just awful. I know that it seems unlikely that one element can make a game bad, but Blanc's camera just makes for an unfun experience. Combined with the fact that this game drops frames like they're going out of style, I just can't recommend this game to anyone. There's nothing that you can get out of this game that you can't get out of a cute animals video.

I think this game got unfair reviews! I really enjoyed my time with this and would definitely play a sequel if it ever happens. Really cute characters and simple gameplay.

Blanc besticht durch einen bezaubernden Artstyle und eine süße und herzerwärmende Geschichte von zwei ungleichen Wegbegleitern, die einander brauchen um an ihr Ziel zu kommen.

Die Rätsel und Ideen des Spiels sind schön gemacht und bieten auch die eine oder andere Überraschung. Man hat zwar nicht viele Möglichkeiten, aber es ist schön, dass jeder Charakter seine eigenen Vorteile mit sich bringt.

Technisch hat Blanc aber leider Probleme. Während unserer Online-Koop-Session hatten wir zwei Serverabbrüche und einmal hat sich ein Rätsel bei uns festgesetzt, weswegen wir neu starten mussten.

Auch den Preis von 15 € pro Person (warum wird Steam Remote Play nicht angeboten?) finde ich für die zwei Stunden Spielzeit unangebracht. Ich kann also nur empfehlen auf einen Sale zu warten oder ein Programm wie Parsec/Hamachi für ein simuliertes LAN-Netzwerk zu nutzen.

Vielen Dank an Grossstadtreh für die schöne Koop-Session.

Less of a “puzzle” game and more of a “what-the-fuck-do-I-do” game.

Having powered through couch co-op classics like Portal 2 and It Takes Two, my partner and I might have had the bar set high. Even then, clunky controls, nauseating camera angles, and frustrating puzzles (if you can call some of them that) led to us nearly abandoning the game. The black and white art direction makes for cool screencaps, but more often it obfuscates where exactly the characters can go and what they can interact with. It’s a shame, since I don’t want to cast too much criticism on an otherwise cute premise.

The art is great and the characters are really cute, but it's boring af due to the repetitiveness and slowness

soy daltonico y le doy un 10 porque no he tenido que pensar mucho en si algo era morao o azul

I played Blanc with my partner! Super cute, one of those rare coop games that actually has you help each other to achieve the same goal rather than just playing the game at the same time. Can’t deny the influence of Journey here either.

A short interesting indie game. I played it alone, which was a bit tedious, and I'm guessing coop is a better experience. Still, solo gameplay is messy, it always is when you have to move two characters at the same time with one controller (happened the same with Brother). The art is cute, and the story too, but the gameplay could be more varied.

Un juego corto, con un apartado artístico en blanco y negro precioso y con una historia sencilla y bonita sobre un ciervo y un lobo que deben colaborar para sobrevivir.

Análisis completo en NaviGames: https://www.navigames.es/analisis/blanc-analisis-switch/

I certainly give some points to this game for the artstyle choice, it's really interesting and pretty. But everything else is so dull that I don't know what they really wanted to do with this game. The characters don't feel nice to control at all, everything is super janky, the game glitched and I had to reset the game. The mechanics are unisteresting, there's nothing unique, remarkable or special, and to top it off the Switch version has really terrible framerate for a game that is not graphically complex at all. It has some sparse cute moments, but it's an overall lackluster experience. I don't recommend it.

I think this game would look and feel great running at 4k/120fps, but the "toxic concepts in the game and creative industries, such as the obsessions with performance" seems to directly oppose Casus Ludi's mission statement.

Every puzzle is incredibly simple, and even though you know what you're supposed to do, it's asinine input system makes everything 10 times less satisfying.

I know it's a game you're supposed to play for the "experience". if you want that, there's better games for that, like Journey or Never Alone.

Blanc is exactly what you'd expect it to be, but that's not necessarily a bad thing.

It's a heartwarming tale of a fawn and a wolf cub that get separated from their respective families and help each other to find their way home. Along the way, each animal will use their specific skillset to open the way for the other and vice versa. This game was clearly built for co-op but it can be played solo. I played this co-op over the festive period and it was a perfect vibe.

Mostly, it controls really well but there are parts where it's difficult to aim your jumps or it's just not clear where you're meant to go. There's one instance where some baby goats help you out and they mirror each of the two main characters. This isn't made abundantly clear resulting in there's a lot of trial and error which almost got frustrating.

Blanc is an incredibly short experience and can easily be done in one sitting. Usually, I don't mind that at all as it encourages me to replay the game several times over. However, whether it's because the game is still fresh in my memory or not, I'm not sure there's enough here to pull me into another play though. At least not for quite a while. It could be a new Christmas tradition? Who knows.

It was a really enjoyable experience playing in co-op, so if you have someone who is a non-gamer and want to ease them in, you could do much worse than this.

A short cute game about two unlikely friends traversing the harsh snow-clad terrain to find their families.

I think this game gets some things right, like the clever use of pencil textures for the art style, and the concept for the plot itself is nice and wholesome. I think the music was also decent, but nothing too special.

The problems really lie in the overall brevity of Blanc, as well as how simple and sometimes inconsistent it is. The puzzles for the most part were very easy and I feel there could've been more of a use of the co-operative aspects to make more engaging puzzles.
Sometimes this kind of non-resistive design can work in certain areas, but in general just makes for uninteresting and at worst forgettable scenes or setpieces.

The controls for the characters feel kind of slippery and unpredictable sometimes, but ultimately doesn't hinder the gameplay too much.

The performance on the Switch version was also not great and was getting framedrops and stutters frequently and even disconnects here and there.

Overall it's nothing groundbreaking, but I do wish it was much a better game because I think its foundations are there.
If you want a nice and simple game to play with someone else, this isn't a bad pick per se, but there are much more effective alternatives.

I played Blanc... more at 2 p.m. dw, it stands for 2 pettable munchkins! I was going to talk about how Blanc solves racism but instead I'm going to talk about my bestie. She's very cool I hope you read this someday and I hope you stop barking at me when I forget I'm supposed to be helping you. Alright, my bad... I'll think about thinking about you.

I could have used another hour of game content TBF. What if they grew up and it became a mid Tokyo Jungle clone? I'm an idea man contact me and I'll give my reply tomorrow at 2 p.m. as always!

A cute short adventure to play with a friend.


Kinda boring, although the aesthetic is nice. Not much going on here, to be honest.

considered deducting multiple stars for goat-related reasons

a cute hold-the-stick-forward-and-sometimes-press-the-action-button-like with light puzzle elements. playable in two hours, as more games should be

Jugué con mi novia, nos justa jugar muchos juegos juntos y éste lo disfrutamos mucho, especialmente por el apartado artístico. Sí es cierto que el juego es más bien corto y que no hay mucho para hacer, pero es suficiente para pasar un buen rato... El hecho que sea corto hace que no llegues a aburrirte si estás inmerso.

Fun with my brother for a bit. Very light on gameplay variety. Nearly quit it. Nice themes near the end.