218 Reviews liked by Alltehpie


I'm officially shelving Ring Fit Adventure only because I rarely have the time to play it anymore. I will never finish the story, but god damn this game is great. It's basically an RPG Wii Fit, without the ability to bullshit your way through it. A genuine treat, and kept me fit and going through the pandemic.

This review contains spoilers

There is so much to say about this game. It's not bad, but it doesn't hold a candle to Three Houses. In fact, the game pretty much expects you to have played Three Houses first, which weakens the experience here.

I heard that the story changes in this are due in part to feedback taken from the fans on Three Houses' story. Man, did Nintendo ever listen to the wrong fans as the story comes across as self-insert fan fiction. So far, I have only played Edelgard's route, so I can't speak for the other houses, but her decision to throw off the shackles of Those that Slither in the Dark at the very start of her route due to the appearance of one guy is absurd, especially since TTSITD have heavily ingrained themselves into the Empire. It screams of a self-insert Gary/Mary Sue with how Shez can just come in and fix everything in one go.

This isn't even to mention the major changes in Edelgard's character. They changed her from a complex, morally gray woman, into someone that's willing to throw away years and years of planning because she met one guy. In Three Houses, she doesn't open up right away to Byleth. She knows Byleth is more than capable, but doesn't know if she can trust them yet. She spends time trying to see if Byleth is someone she can rely on and put her trust in. She just jumps right into the deep end with Shez and throws all caution into the wind. At times her reasons for trusting Shez are as weak as wet paper, but still, she choses to trust Shez for some reason.

The game does go on to do something I wished was an option in Three Houses, which is the leaders all working together (at one point at least). But that is not enough to correct what they failed to do, which is make me care about the characters. They cut the academy part way down, which is a choice based on more fan feedback as far as I can tell. But in doing that, they also cut back on any time I had in this game to get to know anyone outside of my chosen house unless I chose to recruit them. And why would I recruit them if I didn't already know them? This bit only goes to support my above statement on how they expect you to have played Three Houses. If I hadn't played Three Houses first, I wouldn't have known how great the other characters are. Why would I spend recourses recruiting them in that case?

You spend hours during the pre-war time in Three Houses as a teacher and have numerous opportunities to get to know the other students. It is a fun challenge (unless you just use a wiki) to try and recruit other students, and it feels great when they finally agree to join you. Failing to recruit someone adds immense weight when you are forced to kill them in the war. I don't think I'll ever forget my first Three Houses playthrough, where I recruited Mercedes into Black Eagle and then ended up having her kill Annette in the final battle because I didn't recognize the music-loving red head before I issued the order. There is nothing like that in Three Hopes. There is no weight at all here, especially when the only thing you need to do to recruit someone most of the time is select the option before the battle starts. There are a few times where there is a requirement to fulfil in order to recruit someone, but I can only think of two out of several. In order to recruit Mercedes, I needed to have Jeritza present in the battle. He was severely under leveled for me at that point, so I spent the resources to get him up to speed in order to recruit Mercedes. But if I hadn't already grown to love her due to Three Houses, I wouldn't have bothered here because they do nothing to endear the other students to you before throwing you into the war.

As for the decision for replacing Byleth with Shez as the main character, it still baffles me. Everyone I know feels the same. Byleth was a well-loved main character. I've seen a few people say on this site say that Byleth was boring, but that's it. Everyone else I know, or see online, loves them. If they feel Byleth is boring, I don't understand how they can enjoy Shez. The male voice actor (Japanese version) gives the most bland performance I have heard in years. He has the exact same monotone voice delivery regardless of what's going on. He gives the same emotional level (all flat) whether he's pissed and hunting down Byleth for revenge, or complementing Dorothea on her singing. Even Byleth's emotionless reactions more emotional depth than Shez. When I saw the reveal trailer for Shez, my first thought was, "Oh, another bland Warriors protagonist instead of someone I want to play." Turns out, my gut reaction was right. Shez is just a boring, self-insert character. Each mission where I didn't need to include Shez, I played as Byleth.

I also feel the need to include the complete lack of any post story for any character whatsoever. I spent all this time with these people and then there's nothing. The only thing I got was a letter from Mercedes because I gave her the merc whistle in chapter 11. I spent all this time improving the support levels of my army and they gave me nothing. I get that the ranks help out in battle, but the bonus was miniscule and part of the fun in recent Fire Emblem games is seeing what your team does after the war ends. In this one, you get nothing except one letter from someone you can pick halfway through the game.

It's not all bad. The combat is great. They streamlined the training and upgrading units. They took what they learned from the first FEW game and improved on it here. They removed the timer when selecting reactions during dates. I do feel like there isn't enough to do in camp though. That got old real fast.

In short, this game focuses too much on combat, which is fun, and not enough on character, which is why I love the Fire Emblem games.

An excellent title and my favorite in the Castlevania franchise. It's a very challenging and thus rewarding game that doesn't waste too much of my time being a confusing maze. Boss fights are some of the best and music is top tier.

Mid and bland to me to the point it’s probably what an ai would spit out if you asked it to make a jrpg and while Sylv is kinda slay, he is also kinda a gay stereotype.

I don't know how to rate this, everything about the presentation is utterly fantastic, from the unique visuals and locals, however the combat is absolute shit, worth a play if you have gamepass and you put it on easy so you can stomach the bad combat, treat this is as more of an art gallery rather than an actual game.

This is truly the worst game i've ever played. It has terrible visuals, music, gameplay and story

p5r's gameplay is too perfect to be in service of a game as artistically bankrupt as this

This game is the perfect example of my problem with videogame AAA blockbusters, specially with open worlds. It wants to have it all and leave an impression at every moment yet everything in it feels empty and soulless. I’ve spent 28 hours of my life doing the 4 or 5 same tasks over a surely beautiful and huge, but also generic, uninteresting and repetitive island encountering the same 3 enemies at every turn and mindlessly dispatching them using the same sequence of buttons.

The medieval Japanese aesthetic is on point though. Photo mode is the actual gameplay.

I get why many people love this game and there are some good things to say, but it just doesn’t manage to scratch my brain in any way and why do I play videogames if not for that.

Edit to mention: the progression system is pointless because all the skill trees do the same very thing and the game economy has you mashing R2 to gather all kinds of resource without ever thinking what to do with them because each one can be used to upgrade only one kind of equipment.

Overhyped but underrated tbh. This was advertised as a solid platformer that people thought would be the next coming of Jesus, but ended up just being a solid platformer.

So obviously everyone was pissed at it when it launched.

This game is SO AWESOME! But I'm not good at it but that's OK because just wow that was just an experience playing all of that. I can't believe just what even happened. Like the Wonderswan can do that? It's a shame I'm like a million leagues away of being good at this stuff because I could see this being one of the best games ever but sadly I'm just a loser who has to use rewind. It's easily worth a look if curious.

I beat this and got the platinum on ps4 but figured I'd just write it here because I also played Intergrade as well.

Final fantasy 7 is what got me into JRPGs back in the day when it came out on the playstation and while I don't think the remake is better then the OG game I feel it holds it's own as a fun title.

You know it's odd they had a real chance to add in fishing but didn't? How fucked up is that? Any-who hellhouse was fun to fight as an actual boss and for a good amount of the runtime I was wondering where hellhouse was you know?

Because that's what you should be thinking, feeling, and asking with your VERY soul! Because it's hellhouse! What a fun fight

Also to be real for a moment graphics don't make everything but seeing some moments with the new visuals was pretty cool- like with Motor Ball at the end of the midgar highway or fighting rufus which ended up being one of my top fights in the remakes because of how cool that coin toss was.

Also that 3rd verse on jenova dreamweaver was super fucking cool even if the fight it's self was kinda lame. Oh and not making RedXIII playable did feel like a bit of a copout due to how you did gain control of him in the OG game in the shinra building.

Overall I do think the game has strange pacing issues like during the graveyard bit and how it adds another boss for some reason even though at that point in the story the plate is about to fall so I think it was just to much.

Wall market was fun but I don't its going to be as iconic as the old wall market but that dance was sick.

Any-who not to make this to long the remake is cool but you should really play the OG game as well because it's the whole story even if the next part is going into different story stuff. Well worth the time and like more then half the cost of the remake

Oh and playing as yuffie was a hoot but it did sort of stink just staying in midgar but hey there's always part 2, right?

A fun 2 player beat 'em up that is nothing amazing, but good in most regards. The fighting does well to keep itself from being repetitive after killing thousands of enemies. They could do so much with this style introducing all of these new characters and deepening the fighting mechanics. Good stuff.

probably one of the most air-tight perfect games ever. Just a fucking fun time, good boss fights fun characters. perfect game play this.

This was a replay and honestly feel the same as I did 5 years-ish ago.

Had a few good ideas but honestly unless you are here for GL and willing to grind for it, not worth your time to go out of your way to play this. It's not a terrible game and there is enough content and it is definitely playable, but it's not really that fun to play.

One of the most frustrating game to sit through, not only gameplay wise, but story as well. It's music and style is not enough to save this godawful game. The hype was truly undeserved