AndreyTsvetkov
Recent Activity
JHJ
completed
Sayonara Wild Hearts
22 hrs ago
JHJ
completed
The Sailor's Dream
22 hrs ago
JHJ
completed
Beat Sneak Bandit
22 hrs ago
1 day ago
87th
finished
Bushido Blade
I'll let you in on a little secret. Whenever I see people acting selfishly or dishonestly, it's common for me to think, "that's not very Bushido of them". This is who I am.
Bushido Blade is a modest little game, and I think people who bought it at full price are still a little bitter about it, but it remains indispensable. Fights are often over in one hit. Attacks are fatal. The twist is that if you want to make it through Story Mode, you need to fight with honour. That means no backstabbing, attacking while an enemy's on the ground, or jumping in before they finish their pre-fight speech. It's a neat little gimmick, and one that's gone a long way in earning my respect.
There's not a lot of content here, gameplay isn't very technical and there's odd blemishes as the tone swerves between dour historical drama and 1997 PS1 fighting game with big hair and technicolour outfits. The controls don't go far beyond Nidhogg (or Great Swordsman, for all the Taitoheads in the audience). It remains unique, though, and it's always in the back of my thoughts. Time, ticking away, until I know I have to go for another 20 minute run through Bushido Blade.
It should be said, two-player gives no rewards for good conduct, and it completely changes the game. That's where brutality and opportunism win the day. It's brilliant for entirely different reasons. The game's no Street Fighter, but there's plenty reason to own a copy.
Bushido Blade is a modest little game, and I think people who bought it at full price are still a little bitter about it, but it remains indispensable. Fights are often over in one hit. Attacks are fatal. The twist is that if you want to make it through Story Mode, you need to fight with honour. That means no backstabbing, attacking while an enemy's on the ground, or jumping in before they finish their pre-fight speech. It's a neat little gimmick, and one that's gone a long way in earning my respect.
There's not a lot of content here, gameplay isn't very technical and there's odd blemishes as the tone swerves between dour historical drama and 1997 PS1 fighting game with big hair and technicolour outfits. The controls don't go far beyond Nidhogg (or Great Swordsman, for all the Taitoheads in the audience). It remains unique, though, and it's always in the back of my thoughts. Time, ticking away, until I know I have to go for another 20 minute run through Bushido Blade.
It should be said, two-player gives no rewards for good conduct, and it completely changes the game. That's where brutality and opportunism win the day. It's brilliant for entirely different reasons. The game's no Street Fighter, but there's plenty reason to own a copy.
2 days ago
2 days ago
JHJ
completed
No More Heroes 2: Desperate Struggle
3 days ago
miroe250 is
now playing
Outer Wilds
3 days ago
5 days ago
Stoyan
completed
Paper Mario: The Thousand-Year Door
5 days ago
Silentium
finished
Paperman: Adventure Delivered
Damn, that was bad. It could have been a pleasant and relaxing collectathon if it wasn't soooooo buggy. It is more of a bugathon. Terrible camera angles and switches at the worst possible moment, zero response from the buttons sometimes, freezing the camera, the brawler unit start flying sometimes when trying to move a cube, and so on, and so on. Just... don't bother with this one unless you are a masochist :D
6 days ago