Ashley_Rose
2015
2018
2017
Anyone who looks at my games played will notice I like niche stuff made by aeutors and boy howdy, this is the best of the best. Like any of those games you need to be down for 'one of those' but this game did something no other like it had, it completely enraptured me and then ended in such a way where I felt like it was definitively over and I felt no need to come back. No stringing me along with the promise of unending content or microtransactions, it said what it wanted to say and definitively gave you a point to stop.
2015
2020
Gameplay
First time with an Atelier game, was pleasantly surprised. The core loop of gathering and crafting is very satisfying, as is making upgrades to your gear. Each new tool in your arsenal feels like you just broke the difficulty of the game in half, which can be very satisfying, but I wish they let you play the harder difficulties before clearing the game. Even on Hard the game never really challenged me except when I accidentally stumbled into a post-game boss.
Story
The story was very charming, and it struck me how grounded it stayed. Sure, you are eventually saving thousands of people with your actions, but the focus is squarely on the personal growth of your characters and a well crafted coming-of-age story.
Anime Bullshit:
The game is thankfully light on typical nonsense, baring some over-sized and gravity defying boobs, as well as the main character's absurd outfit. Outside of the visual presentation, the story does not overly sexualize it's women and lets them be full people, even sidestepping what I thought was surely going an out-of-nowhere romantic development.
In Conclusion
A nice, warm, and ultimately bitter-sweet coming-of-age story with a compelling crafting system, main thing holding it back is an ok combat system and an aversion to doing anything too terribly different or out there. It is an excellent "one of those" but there are a lot of them out there.
First time with an Atelier game, was pleasantly surprised. The core loop of gathering and crafting is very satisfying, as is making upgrades to your gear. Each new tool in your arsenal feels like you just broke the difficulty of the game in half, which can be very satisfying, but I wish they let you play the harder difficulties before clearing the game. Even on Hard the game never really challenged me except when I accidentally stumbled into a post-game boss.
Story
The story was very charming, and it struck me how grounded it stayed. Sure, you are eventually saving thousands of people with your actions, but the focus is squarely on the personal growth of your characters and a well crafted coming-of-age story.
Anime Bullshit:
The game is thankfully light on typical nonsense, baring some over-sized and gravity defying boobs, as well as the main character's absurd outfit. Outside of the visual presentation, the story does not overly sexualize it's women and lets them be full people, even sidestepping what I thought was surely going an out-of-nowhere romantic development.
In Conclusion
A nice, warm, and ultimately bitter-sweet coming-of-age story with a compelling crafting system, main thing holding it back is an ok combat system and an aversion to doing anything too terribly different or out there. It is an excellent "one of those" but there are a lot of them out there.
2018
2019
Very charming exploration of characters both examined and un-examined by Homestuck proper. Had an absolute blast but your mileage may vary depending on your interpretation of the characters, which Pesterquest draws into sharper focus in a way that necessitates making some decisions about who these characters are. James brings some excellent tunes both from Friendsim and entirely new.
2008
( I am only judging this on story as I played through this long after it was relevant content) A very safe traditional fantasy story that shines with likable characters and excellent music. Manages to avoid my most constant frustration with FF14's writing, which is threatening to do something interesting but then deciding not to. Mind you, it does this by never taking any big swings, but a simple story told well is fine thing in my book.