Objectively, the best Metroid game I've ever played. The atmosphere, the exploration, the level design, the bosses, the amount of content in general... everything is so well taken care of that it's difficult to believe it's a fangame. It's not my favourite Metroid for personal reasons, but it is what it is: a masterpiece
2015
2017
2013
1986
Better than the first game; different characters to play with and much more interesting level designs and music. But the problems with the unconfortable gameplay are not solved, and it's even more difficult, so it will still feel really outdated and frustrating for our time.
Oh, and fuck the falling blocks climbing.
Oh, and fuck the falling blocks climbing.
It tried so hard to be Symphony of the Night that ended up being his ugly twin brother. The game is perfectly enjoyable (even though the exploration could be better), bosses are decent and the gameplay is really fun in terms of mobility, but lacks so much personality because how much it looks like the PS1 game.
Among the Castlevania games I've played, this game is unmatched; the interesting story and music, the great bosses and exploration, the huge amount of weapons and spells you can use...there's so much ways to complete this game. The only problem, the cryptic way to get the true ending. Everything else, beyond excellent
1987
Ignoring the fact that dying makes you start all over, this game is entertaining. It's unfair at some points, and maybe the levels aren't extremely creative, but I think it's enjoyable; the gameplay is simple yet effective (like its OST), the 3D sections work surprisingly well and the weapons are fun to use.
1990
My favourite SNES game. Action from start to finish and a nice variety of weapons, each one unique in its own way. The level design is really good (extremely difficult sometimes), but the bosses are literally S tier in terms of originality and fun for me. The ending sucks, yeah, but the rest of the game? Pure 16 bits greatness
1996