Mega Man Games Ranked

mostly zerox

Best game in the zero series and one that personally resonates to a lot I try to live up to. A monster story that pulls the curtain on the premise of the entire series starting from classic combined with an amazing atmosphere. Gameplay that is challenging to the perfect level that lets you have room to experiment while having stages and bosses be actively against you. A climax in every possible way. Falling down remastered tracks changes the average man
Favorite X game. X8 is a fun as hell game and has such an insane amount of content/replayablity that will consume me for the next few months or years. It feels truly refined, it combines pieces and bits of every X game.
X5 is a game that I hold personally a lot due to playing it at a vulnerable time in my life. While I think it probably has that clouding me slightly I can also say it's really overlooked in the x series coming off after X4. Both x and zero here are a blast to play with amazing sets of weapons and stages.
Having really basic gameplay throughout the story might be its biggest flaw but this game is really fun to master. The story here is also solid and it's one of the few mega man games that tackles a darker premise really well fanservice aside.
This one is the second best in starforce but I love it to bits. It's an insane experience. I hit a boss with a sword and then a card from an endgame boss I didn't even know existed pops up. Extremely good even if it is as broken as it sounds. Takes everything from every title and pushes them way ahead the limit.
Peak of platforming/combat gameplay in the mega man series. The ost and sprites are a godsend.
Best of the snes trilogy without a lot of competition. Hard but engaging with a lot of freedom you don't see in other X games, sadly held back by the stage length, but it's the best one to replay.
Fastest opinion change I've had with a game. Used to think it was the odd one that tested the gameplay for the sequels but it's meant to be revisited after I knew the gameplay a lot better. It's a genuinely fantastic game. This game's narrative is also my 2nd favorite in the series because how it absolutely turns everything from the X series upside down and is a more grounded story. Cyber robot malewife my beloved.
Weakest starforce but it's a good time. The scenarios are the worst I've had with the game though everything else is well rounded in its regard.
My first favorite mega man game, I don't think as much of it now but it's an amazing incarnation of the X series. It might only try to just focus on making a better experience off of only X1 but it does so to a good enough degree that is fun to replay. The sprites here are also a major inspiration as an artist for me. If you still think that zero is more fun than x here then you probably haven't used the weapons more than once.
Perfect improvement over Legends 1. Completely new controls, with a great variety of special weapons and bosses. Exploration I think is a little bit too streamlined compared to the dungeons in the first game. Though just like Legends 1, it is way ahead of its time, in some ways feels like a new dreamcast game. Also, I didn't expect the story to be really insane towards the end (not in a bad way).
Extremely good classic game. Refined almost everything about the latter two into something that should not be possible on a SNES.
Really experimental but in the best way possible. The ost is kind of underwhelming compared to the other ps1 games though.
A banger of a classic game despite having an impossible development period. It's crammed with details and fun gameplay bits.
First battle network!!!!! Good game, I love the fuzzier and lighter aesthetics compared to starforce's and the gameplay loop is almost just as fun.
Beating this game even at first I thought I missed the hype. This game while not being bad I think is severely bland for a zero game, the combat is the biggest one in any mega man games by far with the amount of tech and moves, but it doesn't really have anything you could use it all in this game. It has pathetic bosses and stop-and-go level design all around, foxtar besides. The story is really anticlimactic despite how action heavy it tries to be, barely anything besides the reveals at the mid point and the last few minutes at the end catched my attention. "Time to wake this pitiful fake from a century long dream" is one of the rawest lines in the series though.
Fun dungeon crawler with a surprising amount of 3d depth. I don't think too much about it even if I want to like it more.
I like advent although it's a major step down from ZX. The area segments and the bosses can still be fun but a lot from what I loved of ZX is not here.
X3 is okay. For me it just majorly suffers from its bosses and some knee jerk level design decisions. I can have fun with it even if it is this low.
It's alright. The nes level design is still here but it's refined to a point that I couldn't be as frustrated with it.
Zero 2 is weird. The gameplay gets obnoxious with a lot coming off of the difficulty. It is designed on how the devs would approach a level instead of a player and a lot of it is punished with instant deaths. The development shows with this game understandably, though there can be parts where I had fun. The story is absolutely terrible though how it writes off x and zero, generally just undermining what made z1's story so great.
Neat racing game. The only one that I'm willing to only play once because it's just a spinoff that didn't have a lot going to it. The unique character mechanics are a fun idea.
Used to think this was one of my favorites but replaying it just made me rethink it a lot. It's really shallow through with its weapons and bosses, the level design kind of holds up but every other game in the catalogue does it better for me.
I don't like it.....
The answer from persona 3 but bad

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