The golden age of Bioware. Genuinely feels like it's 2004 again.

I thought Breath of the Wild was okay- an amazing beginning to a game that grew sore the longer it went on, but Tears of the Kingdom is a genuine masterpiece. The exploration, skill interaction, and heart poured into the world is second to none. I adored it.

FromSoft's best. Not especially welcome to reruns, or at least the way I like to play the game, but that first time through was extraordinary.

There are tons of great ideas here, like a dish that has all the right ingredients, but just isn't prepared properly. The more the game went on, the more I got bored. It finishes on a high note, and began so extremely well, but the middle was a lump of nothing.

2018

Really beautiful artstyle, and writing that both evades and takes advantages of tropes in the genre, but just a really substandard roguelike. No deviation in bosses or enemies, just the same notes again and again, run after run. Sorely missed opportunity.

Beautiful art. Beautiful music. Perfect blend of combat and platforming for a Metroidvania. Really, truly exceptional.

Despite everything, it's still you.

Minecraft is an incredibly difficult game to rate; there are times where I can't get enough of it, and times where I'm bored out of my mind. Its influence is undeniable, and the consistent developer support is top of the industry, but the novelty has lessened with time.

One of the all time greats, just as good in the modern era. I prefer the original's cheesy and tongue-in-cheek tone, but this was an excellent translation from an old classic.

P5 isn't my favorite; P4 is, but Royal went a long way towards shoring up the game's weaknesses, and I am enjoying it even more on a second playthrough now. The main cast is pretty hit or miss, and more of the antagonists are weak than strong, but when P5 plays to its strengths, it's nothing short of a masterpiece.

One of the most emotional and enthralling games I've ever played. The slower and more immersive movements and pacing won't be for everyone, but they were absolutely for me. I return to this game time and time again over the years, and it always engrosses me just as much as the first time.

There are things about Automata I love, but for the most part, I consider it a greatly inferior sibling to Yoko Taro's other work. The combat, while flashy, grows grating against enemies and encounters that never evolve or demand more from you than the opening hours. The shoot em up segments are too rare and too samey, and the story is too dependent on extraneous material to hit home where it should for the majority of its runtime. Worth playing, but well short of the mark.

This is the part where he kills you.

Genuinely terrific platformer. Heartwarming writing, stellar soundtrack, and an artstyle that constantly amazes.

I loved this game the most on my first run; on a replay, some of the side content really dragged for me, and there were a few narrative turns I found more questionable than before. Regardless, if you enjoy cinematic storytelling in your vidya, this is one adventure you shouldn't miss out on.