amazing flow and feel, great balance of spectacle and function when the boss fights are concerned, high highs and pretty ok lows

gives me a fucking headache man...controlling your character properly can get hard in this game's endless gimmicky areas with lots of tight spaces where it seemed like even the developers knew they were bad, not to mention the camera feels like it's fighting the environments and having to backtrack through everything in the first half of the game whenever you wanna get something done in another area is such a chore, and even when you do get the lordvessel it's awfully selective in which bonfires you're allowed to teleport to, all of this combined with a very lackluster boss roster with only a few highlights where almost every single one of them has a bad runback and it was getting really hard to enjoy even the good parts of this butt-ugly game

life is divided into pre utopia shelter and post utopia shelter

making mascot characters in the 90s: he's a cool and fast hedgehog who's got no time for da rules!!! aww yeahh
making mascot characters now: a robot took my fucking job and I have nothing left but my hat

baffling system decisions and often frustrating level design sour a generally solid ensemble of bosses

idk if I would have cared as much if it wasn't for the coop mod

sorta like the premise, sorta don't care for the puzzles, and then it just ends

nearly all of Transistor's cool ideas are a double-edged sword, just like the thing itself

I'd prefer if the whole game was just sonic/shadow levels

who at sega let their 8 year old turn a dream they had into a sonic game and why does it have the structure of yakuza 4/5

a heartwarming story of conk and creet finally cooperating to make cement

the improvements over 7's gameplay and music are commendable and the game handles Kiryu and his legacy very well but the overall plot leaves something to be desired because more often than not stuff doesn't land as well as it should since the game just wants to do too many things with not enough time to spend on most of them, however even if it isn't as tight of an experience that gaiden was it is still more than a worthwhile entry in the end

on par with the original, I enjoyed the class rebalancing and the new mechanics and movement options and overall the villains were better than in 1, but that game was also a bit harder than this one and maaaaaybe had a better story, but they're both great