This review contains spoilers

Honestly insane how I blasted through this game in like a week, I loved it to death, Date is such a fun protag with an absolutely amazing supporting cast, even if some don't have much screen time they still feel like individuals in their own right.
Mizuki was probably my favourite character route and one of my favourite characters, I just wish she got the same development as the other supporting cast in the true route.
Soundtrack was as always in these games absolutely amazing
The somniums were also really fun I enjoyed the idea and execution of them a lot

Some spoilers from this point on
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The main villain felt, idk off. Like we didn't get that much with him and he seemed convenient I guess, I wish one of the routes went into him much more as a character tbh
"boss"'s somnium was probably the one I had the hardest time with since I just kept on running out of time but tbh I did like that it made you think more about getting timies from other places

An absolute shitpost I adore
Really fun fishing minigame
As a fan of undertale, a beginner in touhou and a the Simpsons fan (as well as many other aspects) this game almost feels catered towards me so there's definitely some bias from myself. But yeah, some dumbass fun, prison segment was probably the most fun imo

Despite everything it's still you?

Digital Devil Story Megami Tensei Remaster
A game that while it took me a while and was very grindy, had an atmosphere, OST and history that made it all worth it
This has been something I've fucked about with for close to 4 years now and after the last week or 2 of just blasting it out it's finally done, I've beaten the remaster of Digital Devil Story
Fuck what to say about this game apart from it's a solid first person dungeon crawler that has given me such a massive appreciation for the entire MegaTen series as a whole
Was it hell, yes
Did I like it, also yes
Genuinely cannot recommend this game to anyone since a lot of it is just grinding till you can take down the next boss but fuck it I liked it for some reason
An amazing OST, atmosphere to die for is what makes this game, if you don't fuck with it completely understandable
But I ate that shit up even if it did take me a while
Another checked off the list
A good one, not one I regret

FF1 NES ver complete
This is a game I started years ago but never got far in
Started again recently and decided to blast through it and holy shit I loved it
While there are a lot of issues with the game I honestly think a lot of it is overshadowed by how gripping it is
The story while simple is striking, the environments and character put into the world is so plain to see
Also no auto target is not as bad as it might seem, although it did make me avoid encounters with more than 5 or 6 enemies
I'd recommend checking out this retrospective since it really gave me a massive appreciation for the game and inspired me to give it another go
https://youtu.be/VSq-ywmn_so

I completely understand why this game is a classic and highly hailed in the Persona fanbase
BUT
A bunch of the bosses require a fuck ton of grinding to fight with the most bullshit resistances I've seen in a game
The final boss's final phase being strong against all abilities, but can't be reduced so you're fighting with completely minimal damage
I regret playing this on normal due to the bosses and grinding requirements and amount of time wasted.
I do like the concept of the final boss but having too much health per phase and the damage of the final made me not enjoy fighting it.

Other than the bosses I loved the game a lot, some bosses were really fun, especially the full moon bosses. Tartarus was a really fun area to explore and made grinding more bearable.
The cast was also really good to interact with and while a lot of the SLs were basic they also had a few amazing ones
Especially the Sun SL, my absolute favourite

Done, fuck that 2 headed dragon
Fucking hell where do I start
I really enjoyed the game, story, characters, setting and so much more. The only real issue I have with the game is specific to this version I learnt but it's the sheer amount of grinding that's required to go or do anything
This makes it feel hard to return consistently to due to grinding moods for me coming and going. Also some more direction on where to go for 1 or 2 areas would have been good (particularly underwater)
The World of Dark issue is mentioned everywhere but holy shit is is justified
The fact there's not even a space to save between the start of the crystal tower till the end of the game is insane but could be forgivable if...
The bosses were balanced well. The balance for the bosses are horrible and they can't be defeated, without the requirements for a shit ton of grinding.
Overall really good experience, if I try it again I'll go for the pixel remaster next time

As of writing 198.7%
It’s peak

Symphony
this shit set a precedent and one half of the reason metroidvanias as a genre exists, it’s a piece of history and one that I feel like I can say is perfect
Alucard as a protagonist and his relationship with the castle and how everything intertwines creates something magical

Overture
The castle just feels fucking good to go through, it’s got the resident evil feeling of by the end of the game knowing it like the back of your hand and how you interact with every minute hallway

Sonata
Alucard is a joy to control, it just feels fluid, it feels nice it has this connection and game feel that’s just perfect, if only he knew how to go faster than a light jog.

Coda
All that to say combat just feels good, connecting, responsive it’s just fucking fun to play and fight and explore through this sprawling maze to find power ups that all feel useful and a genuine part of the arsenal that you consistently use
There’s a reason this game is ranked among the greats and inspired so many, it’s so damn good

Spoilers from this point on

Aria
I didn’t know how I’d think about the upside down castle segment as I didn’t like it in bloodstained but here it felt good tbh, not as good as the first exploration of the right side up but it felt nice to play through this warped variant of this place you’ve come to know so well
Especially when it’s the place that’s the most fucked up and the most evil monsters and bosses dwell, it justifies itself and doesn’t come off as just lazy padding.

Fun with interesting ideas and characters. A slog without speeding up combat
Definitely a precursor to Earthbound, can't rate it any higher due to how slow combat is

What a game. The story and characters are absolutely amazing, the story is presented beautifully. While I wish the gameplay was explored more past the first few cases, felt like the puzzles were just dropped after case 2.

Not just the main story but the placebo route gives so much more context to the story and characters separate from the investigation. Although the gameplay being just get up and look at your computer over and over can get a bit grating.
Kill The Past

I found this by chance scrolling through twitter seeing it liked by Happy Paintings the dev of Fear and Hunger and it being a free RPGMaker game on steam I jumped at the oppurtunity to play it.

And my thoughts
It's really fucking good
It's a fun, atmospheric rpgmaker game with a gripping story and cast of characters I was attached to. The main duo, playing as an already together couple in games is very rare, especially ones with such a realistic romantic chilled out dynamic, you can tell they truly love each other.

The combat is mainly your standard rpgmaker affair, has some strategy involved especially in the later areas when you get access to the world map
I've currently been playing through the early FF titles and
this reminded me of the airship traversal and feeling of freedom you get.

Instant death attacks are common but due to the skills you obtain and easy access to recovery items it just feels like another part of the battle you need to work around.

The only real issue I had with it is that a lot of the missions are just kinda go here, kill a thing, especially when you get to the crossroads it just feels generic in the direction and orders given.

Overall a really quick fun and interesting game hope it get's much more attention

It's peak
Everything you could ever want
Marina and Marcoh my Beloved's

It's amazing
The only real critique I have is even though the combat is good it can feel grating after a while. I was trying to avoid pretty much every encounter in the end game.
The side missions are really short, sweet things that each have their own story.
It's just it's peak
The ending fucking hurts
Zack is literally me
Good Night

Endings got: Blademaster, Sacrifice
Who knew a random ass megaten adjacent dreamcast game would blow up the way it did huh
This was never on any list of mine, never clocked it as actually being a game. Thankfully Exellocks and Drifter hopped on and spread the word of peak
It's a really fun game with a weirdly in depth first person action sword fighting combat I was not expecting a company like Atlus to do.
The only reason it doesn't get any higher is that I feel like it doesn't delve into its characters enough, anyone outside of the blade masters and hakke just feels left to the side. with only 1 ending where you're able to play as Kay who I wish we got more ability to play since she controls really well and I just really like her character.
Also near the end some areas just feel like you can't get through without taking damage and something you'll just need to tank.
While I adore what true blademaster did with the optional ending FMV, Sacrifice is probably my favourite ending, the reveals as well as the ability to fight the final boss with the true main character just felt like a perfect end to the game.
So True Blade Master has the best story end while Sacrifice has the best playable end

I'm just going to start off by saying idk what I think of this game
It's amazing, yes it's got the Suda 51 charm and perfect dialogue. But idk
Something with this didn't click as much as the first or FSR did.
I felt lost a lot of the time, I really had no idea what kind of goal the characters in correctness were working towards. Even finishing the game I still don't in a lot of ways. Probably a me issue if I'm being honest.
Still highly rated due to the ideas it presents, the story and dialogue, the characters were amazing as always