My absolute favorite FromSoftware game, and the first I completed. I tried this when it originally came out, found it too challenging, and gave up. Years later, I picked it up again, determined to learn the Soulslike formula. I did, and absolutely loved it. The world of Bloodborne is so interesting, and the Gothic, dark fantasy vibes kept me wanting more of this universe. The bosses and enemies are amazing, the level design is immaculate, the music is incredible, the trick weapons are a lot of fun, and this game has one of the best DLCs ever made. 5/5. Would recommend.

1993

This is one of the earliest games I remember playing as a kid, and BOY did it leave an impression. It's obviously not the first FPS game, but it is probably the most successful of the earliest in the genre and remains one of the very best. It is a smooth, simple game that has some of the best level design in gaming. All of the weapons are cool, the enemy design is incredible, and the FPS genre owes so much to everything this game pioneered. Special kudos to the music and sound design--that door opening/closing noise lives in my head rent free.

I can't rate this game higher than 4 stars, because I have to leave room for the two sequels that improved on what came before. This game is the start of an incredible journey with some of my absolute favorite characters in gaming. Tons of RPGs have great companions, but the relationships that form in the Mass Effect series are among the best. This specific entry suffers some early installment weirdness as Bioware was figuring this universe out, but the groundwork they laid led to a hell of a space opera that rivals any sci-fi story anywhere.

A clever game with a neat concept behind it. I think the concept may be better than the overall execution, but it made for some cool puzzle design. It's also a fairly brief experience, so easy to knock out in one session if you've got the time for it. Nothing about it really beckons me back for another playthrough, even though I know I missed some secrets. Still, a fun game!

A fantastic follow-up to Sonic's debut, this game improved the experience with a new, occasionally useful sidekick, and more interesting levels and bosses. It feels like it was Sega's way of saying that Sonic was here to stay, and the possibilities for the series were expanding. The franchise would reach better heights shortly after this, but this remains a fine sequel!

This is my favorite game of all time. It's the first Final Fantasy game I played through myself, and it hooked me on the RPG genre. I know it has its issues, and may even feel a little underbaked in some areas (yeah the story isn't perfect), but I love this game and will never remove my nostalgia glasses for it. Plus, it has THE best mini game, which also happens to have tangible benefits to the main gameplay. What else can I say?

If you ask me what game I think is criminally underrated, this will be my answer in perpetuity. Coming right at the end of the PS1 era, Vagrant Story is perhaps the most technically impressive game on the console. The art style is gorgeous, the magic effects are astounding, and the whole experience is just a feast for the eyes and ears. The gameplay might be the thing that kept some folks away from it, but if you can give it some time, I think it's a refreshingly different experience from a Square RPG! Crafting weapons takes some time and experimentation, but if you do it right and go into fights with the ideal equipment, you'll lay waste to your foes. And the rhythm element is easy enough to get. And then there's the story, full of intrigue and mystery as you explore the dead city of Leá Monde, attempting to stop corrupt forces from seizing an ancient and powerful magic. And as I highlight in a lot of my reviews, the music is another strong point, with Hitoshi Sakimoto providing one of the all-time great OSTs, pre-empting his equally phenomenal work for FF12 (which also takes place in the same world of Ivalice). I can't say enough good things about this game.

I'd argue that FFIX is the most Final Fantasy of the Final Fantasies. It embodies so much of what gives the franchise its identity, with callbacks to the very earliest entries and plenty of new elements that give the whole thing a unique spin. It has a compelling, deeply moving story, a beautiful setting, and perhaps Uematsu's best work as a composer. It is slower paced than the games that came just before it, but this is a game worth taking your time with. I consider this the last truly great Final Fantasy game.

2014

This was my MOBA of choice for the longest time. I've always enjoyed mythology, so getting to play as some of the most well-known figures in historic folklore drew me in! As with any online multiplayer game, the experience can be mixed. You can have great games one day with solid teammates, and then a bunch of horrible games with people who want to troll or throw because something didn't go their way.

Smite offers a few different options depending on how sweaty you want to get: Arena is good for beginners and allows you to get familiar with characters' abilities without too much strategy, Joust is a step up that includes one lane and a small jungle to get you comfortable with the typical MOBA experience, and then there's Conquest, the full on, 5v5 mode with three lanes, a massive jungle, and the big push towards the opposing base.

Perhaps the major thing that sets this apart from other games in the genre is that you directly control and aim with your character in 3rd-person view, as opposed to the usual isometric perspective in games like Defense of the Ancients or League of Legends.

I haven't played this in years now, so the meta has most certainly passed me by at this point, but it's a fun game with a lot of unique characters and abilities. But, you may want to wait for the release of Smite 2 to try it out, which is just around the corner!

I wish there was a true spiritual successor to this game! The concept of evolving through eras is a cool idea, and treating it like an RPG where you sort of level yourself up by developing new traits is a great progression system. I think the game is a little uneven, with some eras being far more fun than others (especially through the mammal era), and it can get a little grindy without a diverse enough gameplay loop to justify it. But, it's still a fun game that deserves some love!

Probably my favorite Mario game? I waver between this and Super Mario World, both of which I grew up with. I love the diverse worlds, the new powerups, and of course the secrets! Maybe a few too many autoscrollers, but the game is still a top entry in the series.

2017

I was completely caught off guard by this game. I knew of it, but never really paid attention to what it was. Once I got around to playing it, though, it turned out to be a thrilling experience! You really feel like you take on the role of Morgan Yu and are experiencing the horror through their eyes. The space station Talos I is both a fascinating and frightening environment, and traversing it via a sort of Metroidvania style progression allows you to gradually uncover its secrets. The Typhon are also among the most frightening enemies I've come up against in recent games. On top of all this, a compelling story takes shape the deeper you get!

One of the many great titles on the Super Nintendo, and certainly one of the best Mario games. Everything here feels like a natural progression from Super Mario Bros. 3, with thematic regions, a new flying powerup, and secrets that allowed for streamlined travel around the map. This was a great game to grow up with as a kid, too. It's challenging without being too hard if you stick to the straightforward path, and it's got a charming and colorful art style that I found appealing. Oh, and you get a cool dinosaur friend!

After the promise of Mass Effect, Bioware decided it was time to really flex some muscle. This game is one of the best sequels ever made. I know the ammo changes are controversial for some, but I think this game did just about everything right as a follow-up to the first. It expanded the universe, brought in great new and old characters, and offered more interesting missions that deepened the personal relationships that made the first game so great. The one big knock I have against it is personal, and it relates to one of the companions who doesn't get as much playtime as the others. Otherwise, a game with few flaws.

In a culture that was dominated by Mario and Sonic as the kings of the platformer, this game and its sequels gave us something quite different! The partner system, the animal friends, and the unique stage mechanics all stand out in the DKC trilogy. And let's not forget the absolute banger of a soundtrack by David Wise. DKC 1 maybe suffers a little, solely because it's the first of the series and the two later games added all kinds of fun new things, but it's still a phenomenal game!