JTStrikesBack
BACKER
1983
2014
You know when something is funny because it's just dumb enough but it somehow worked? That WAS Goat Simulator.
Then they did the next typical thing where they somehow started taking it too seriously and tried to make it more than it is.
The fact that there are more in this "series" makes this first one endlessly less funny - like a comedian who keeps the same shtick for too many years.
Then they did the next typical thing where they somehow started taking it too seriously and tried to make it more than it is.
The fact that there are more in this "series" makes this first one endlessly less funny - like a comedian who keeps the same shtick for too many years.
2018
Let's call it what it is. A super cutesy simple rhythm game with great music, a nice difficulty curve, and.... uh... well, thank God for the "the characters are now all cats" option.
Seriously, the in-game character models are chibi goofiness for the most part. Their models in the menus and in loading screen art, however, make this a game I can't play around children.
A more modest option would make this game pretty much perfect. Stop making the "don't ask how old the girls are" joke.
Seriously, the in-game character models are chibi goofiness for the most part. Their models in the menus and in loading screen art, however, make this a game I can't play around children.
A more modest option would make this game pretty much perfect. Stop making the "don't ask how old the girls are" joke.
1988
This is referring to the NES port of Double Dragon.
Where do you draw the line between "good for its time" vs "good regardless of being old"?
Double Dragon just feels like an arcade game, in that it becomes unnecessarily difficult in order to pad out the timing. The first half of the game pulls you in as you fairly quickly level up your abilities- going from only being able to punch and kick, to adding on headbutting, jump kicking, and. Uh. Slapping in the face, I guess?
All of this just for the second half of the game to figuratively (and literally?) slap YOU in the face until you are practically forced to learn how to cheese your way through the rest.
I love Double Dragon. I've loved Double Dragon for 30 years. But there are far far better Beat Em Up games- if this one isn't your cup of tea, try another.
Where do you draw the line between "good for its time" vs "good regardless of being old"?
Double Dragon just feels like an arcade game, in that it becomes unnecessarily difficult in order to pad out the timing. The first half of the game pulls you in as you fairly quickly level up your abilities- going from only being able to punch and kick, to adding on headbutting, jump kicking, and. Uh. Slapping in the face, I guess?
All of this just for the second half of the game to figuratively (and literally?) slap YOU in the face until you are practically forced to learn how to cheese your way through the rest.
I love Double Dragon. I've loved Double Dragon for 30 years. But there are far far better Beat Em Up games- if this one isn't your cup of tea, try another.
1999
1991
1996
1996
I would love to say that this was a great introduction to early First Person Shooters (or Doom clones, as we called them back then) for kids, but I'm pretty sure no kid actually played this first. We all already had Doom or Wolfenstein and then this came out and was just another fun and crazy game to play.
Chex Quest is significantly better than you'd expect for a game based on cereal.
Chex Quest is significantly better than you'd expect for a game based on cereal.
1990
2005
1991
Every once in a while there are games, or movies, or TV shows, etc that are so loved and raved about and yet....I can't even see why.
Not even a matter of "not for me, but I see this appeal" but genuinely to the point of "can someone please explain to me what you like about this?"
That's Toejam and Earl. It's a slow paced walking simulator with blobs for characters? I guess if people like it, go ahead. But I'm not seeing it.
Not even a matter of "not for me, but I see this appeal" but genuinely to the point of "can someone please explain to me what you like about this?"
That's Toejam and Earl. It's a slow paced walking simulator with blobs for characters? I guess if people like it, go ahead. But I'm not seeing it.
1999