Nognaught
2019
the pokemon magic is unavoidable, but i don't think i've ever played something so anodyne in every aspect of its world. flies by on the first playthrough but spend a second longer in this game and it will start to chip away at your soul, making you question your own sanity and whether pokemon was ever good
doubles down on the working formula of the first game. The characters are stronger this time around and watching BJ on his last legs is captivating for the first two acts. However, machine games dragged the gameplay back; injecting commanders into almost every firefight, ensuring that each battleground plays out the exact same way - also, the gun balance is just bad, the only thing stopping me from dual shotgunning my way through is the fact that it would make me want to shotgun myself.
2021
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2022
2008
Dead Space brings horror games back to their walking simulator roots [derogatory]
An intensely linear game with abstract ‘tasks’ to fulfil that solely exist to keep you moving from one room to another (or back through rooms you’ve already traversed). Don’t let it convince you that it actually has any explorable environments. It only really coalesces into something more interesting in the last 2 chapters thanks to some added spectacle
Im not surprised by its critical reception, it’s possibly the most ‘2008 American Game’ of all time, but I’m astounded at the continued revelry around it.
Combats fine [read: interesting], it just barely sustains the runtime, but is undermined by the mundane level design.
Also, not scary??? U had one job!!
An intensely linear game with abstract ‘tasks’ to fulfil that solely exist to keep you moving from one room to another (or back through rooms you’ve already traversed). Don’t let it convince you that it actually has any explorable environments. It only really coalesces into something more interesting in the last 2 chapters thanks to some added spectacle
Im not surprised by its critical reception, it’s possibly the most ‘2008 American Game’ of all time, but I’m astounded at the continued revelry around it.
Combats fine [read: interesting], it just barely sustains the runtime, but is undermined by the mundane level design.
Also, not scary??? U had one job!!