November, 2008

11

bad campaign, arguably [if not actually] better multiplayer than vanilla cod4 – i, myself, am pissed about nerfed bolts. did you know that mp-40 does not have unreasonably high damage on pc? xbl kids cucked as usual

October, 2008

28

think about it this way: some of bioware has been ex-black isle so if bgs makes f3 a carbon copy of the licensed bioware game sw:kotor [including the absolute minutia like manchild dialogue options], then it very plausibly passes as what black isle would have done for f3

September, 2008

25

husk of something good infantilized like every deathbed MMO for the ten stubborn oldfags keeping it afloat. difficulty is self-imposed, real video games don't respect my valuable time

November, 2007

13

the greatest danger with making games this open ended and variative is that mediocre, boring players will choose a mediocre, boring playstyle and then come on the internet to complain how it's the game's fault. better if you play it with the tod locked to midnight. worst final level in history

October, 2007

10

carried by kelly's score

09

an uninteresting xbla couch shooter at its inception is gonna stay an uninteresting xbla couch shooter forever

September, 2007

May, 2007

07

-

out of the ruthless pr battle between oblivion and gothic 3, two worlds would come as the only good game

-

October, 2005

28

jbmod cured my self-destructive heroin addiction

25

'no dedicated multiplayer team' instead meant that this singleplayer was the biggest afterthought iw could get away with. mp, for what it's worth, is decent but plagued with strange technical issues and is unplayable on public servers. fpschallenge revolves around hylic soyware

September, 2005

December, 2004

27

-

this is what microsoft wanted to name halo

-

November, 2004

01

feels like shit. might have been decent pre-steampipe

August, 2004

03

the goals of an atmospheric tech showcase survival horror and a competent quake 2 follow-up designed from the ground up for nightmare cancel each other out as the former is made a spook house stroll and the latter is intended as ng+

December, 2003

02

what scholarly game design obsessed pseuds want to see when they speak of content density. <3 the omar

November, 2003

May, 2003

01

doesn't feel like shit. plays like shit

January, 2003

January, 2002

October, 2001

22

'rockstar fan' is a diagnosis

July, 2001

27

sign of far worse things to come

23

kingpin has a stronger creative identity

December, 2000

15

the forerunner to every lone wolf tactical fps with binoculars. punches above its weight with vibes and strafejumping

November, 2000

09

getting through this excuse of a bargain bin corridor shooter and tacked-on stealth has caused me to collapse into chronic gaming fatigue

July, 2000

June, 2000

October, 1999

22

the last decent gta game and the last decent rockstar north game

August, 1999

11

carried by the sheer feel even through inferior pipeline level design [almost feels like dreamcast was the prioritized platform], environmental design and the [thankfully never to return] decidedly ttrpg-descendant character progression