I really enjoyed Until Dawn, but these Dark Pictures games are just a mess. It's like they put very little thought into anything except the visuals. The ending in this is just awful. Luckily I didn't pay for this or Man of Medan (played them on game pass and PS Plus) but at this point I'm not touching the sequels even if they are put on any subcription services.

Some frustrating platforming parts (mostly radio tower and the one part of capitol building with the invisible floors) but other than that I enjoyed this. Why they decided to rename this from Mighty Gunvolt Burst to Gal Gunvolt Burst for the PS4 version, seemingly just because they added the Gal Gun girl, I don't know... mildly annoying, but it is what it is.

So this game is essentially an Assassin's Creed clone, but for some reason they copy damn near everything except the climbing mechanics, so traversing the big empty open world in this is incredibly tedious because you can't climb the majority of things. The constant instant fail stealth missions are the worst, and I really don't know why developers keep including them, but this game seemed to do it nearly every quest. Also got really really sick of hearing Shimura cry about honour constantly, like my dude your island is being taken over and your people are being slaughtered but apparently fighting back is bad unless you look them in the eye as you kill them. Parts of this game are really pretty though, especially the flowery areas. I enjoyed the plot and characters for the first 2 acts.

This review contains spoilers

I love the original game but I thought LIS2 was awful. I really enjoyed this one. My one big issue though is the Jed plot twist, I don't get how she didn't sense his emotional aura before he took her to the mineshaft. I'm assuming the reason she didn't notice anything with him before that was because he was hiding his emotions even to himself, but as soon as he decides to take her to the mineshaft she should be able to see that. Maybe I'm just overthinking things, or missing something, but if that was handled differently I'd probably give this a 4.5 . I'm glad alex and steph got a happy ending together

This is now my favorite Bum Creed game, my previous favorite was Unity. The only thing I didn't like about this is the bounty system, it gets annoying when you're trying to do something and multiple bounty hunters roll up on you, I wish I could just kill them all and that'd be it, but when you kill them, an infinite number of new one's will replace what you kill. (EDIT: I just went back to Origins and it reminded me of one more negative thing about Odyssey and that's the lack of a playable loading screen)

Would have been a 4.5 without that last boss battle. To be fair, I'm just not a fan of boss battles in general

This was really fun. I loved it other than the second car level, which there were 1 or 2 parts where I was dying repeatedly and that kinda kills the momentum/gotta go fast-ness. I've heard the sequel is even better, so I'll play that next.

This was a cute little n64 throwback. If you don't have any nostalgia for N64 graphics, you probably won't get much out of this. My only real issue was that once you finish a level, it sends you back to the level select screen, which is a book, but it sends you to the first page so you have to scroll back through all the level pages you've done to get to the next one. Also the camera can get stuck on things, especially in the haunted mansion level, but to be fair that's part of the n64 nostalgia.

Someone I was a dick to bought me this like 4 years ago, anyway I recently played The Gunk and saw it was the same developers so I figured I would finally play it. It was fairly simple and enjoyable for the most part, I hated the last boss though, the game does that thing that some games do where the majority of the game is easy and then suddenly the end is 1000 times harder. The other issue I had was that in the mines there are doors you can enter to get to another area, to enter them you press up on either the d-pad or the stick, which can get annoying when your jumping around and accidentally enter doors, there's plenty of unused buttons they could've mapped that to, so I'm not sure why they did it. It's very short too, but that's a good thing because I'm in a do nothing mood at the moment, so I was looking to play something I could finish in one sitting, otherwise I'd play a few hours, turn it off and then struggle to come back to it.

I liked the first 4 acts, but act v did nothing for me at all.

Sort of felt like a mix of luigi's mansion (the hoover), mario sunshine (the cleaning) and a walking simulator. there's not much too it, you go around sucking up goop to clear each area, you scan alien plantlife and you occasionally fight lil goop monsters. seeing the reviews for it a lot of people didn't like it much, mostly due to the lack of challenge and that the gameplay doesn't really change much from start to finish, but go in expecting a walking simulator and you may enjoy it more.

I didn't really like Gears of War 5, I hated those empty open area skif parts, they were entirely pointless and sucked the life out of the game. This DLC has none of those and is way better than the main game.

This was really cute. My only real issue with it was the time limit flowers, but I dislike time limits in general. Anyone that doesn't like easy games should very much avoid this though.

this was way too hard and i don't really understand why they designed it like that. i had over 200 deaths in the cortex castle level. i really liked that i could play as coco for most of the levels tho. overall i did enjoy it, just wish it was less frustrating.

this could have been great if they hadn't nintendo'd it up. It's like they sit around thinking, "wow this game we made is great, but it could do with some garbage gimmick !!" The bowser temper tantrum stuff was annoying but at least u could just kill urself to get rid of him, but later in the gam he doesn't stop until you get the rest of the 50 stars u need. so annoying.