Tightest kart racer ever but docked a star for reminding me Yogscast exists

Before 2020 I thought this game was the most melancholic a school year could be

The jump in quality between the first game and this is staggering. The only western Souls clone I've not only finished, but went back for seconds.

No standout qualities, no identity beyond being "Dark Souls but anime".

The sincerity of this story and the vibe of swinging through such a beautifully modeled NYC makes me forget about any gripes I have with this game. Just a joyous injection of serotonin, honestly.

Exploration and progression from the base game trimmed away exclusively in favor of stringed-together combat arenas, paired up with some obnoxious enemy design. Story beginning to hit the shitter big time.
Feels like a $20 canonical nuts.wad.

I can't believe something this self-indulgent came out of a AAA studio.

2016

A godsend on release, trailblazing a wave of retro shooters for years to come, but just "pretty cool" after half a decade.
Still the absolute peak of tone and character portrayal when it comes to Doom, though.

none of the irreparable damage Portal did to internet humor for a solid decade can ever take away from how charmingly written and atmospheric it is to this day

Not particularly deep, wears a little thin, but has probably the comfiest soundscape ever put into a video game. The menu sounds alone are soothing.

Should've stopped here, Croteam

The studio got a GOTY award on Gamespot for this back in 2001 and they've been chasing that high ever since by making the same game over and over again

2020

It feels like a fantastic VN and a mediocre Earthbound clone crammed together like oil and water.

Wonderful and haunting story about overcoming a very well-portrayed trauma, with each character given adequate spotlight in its emotional core.

Annoyingly dragged-out, plodding gameplay and combat that majorly take place in a setting completely irrelevant to the story, to the point where you're begging the game to just get on with it. If the idea was to represent the futility of repression and escapism, I'd say it overstayed its welcome more than a little bit in that aspect.

Again, the story is worth it and there are enough characters here to relate to when it comes to shitty childhood experiences of growing up in a dull countryside town, but whether you can stomach the gameplay or not is up to you.