I’m pretty sure to anyone who isn’t a fan of FFVII this would be a miserable experience. Good story, cool materia system, but it too often feels like you’re grinding the gameplay to get to the story.

This game gave me Stockholm syndrome.

If you can look past some awkward dialogue and excessive anime grunting then this game has a lot to offer. The world-building is fantastic, the combat is flashy and never got old for me, and the set pieces are over the top in the best way possible. Am I rating it higher than it deserves? Probably. But I got to fight a sentient house with a comically large sword so I do not care.

This game answers the question “what if Assassin’s Creed was good?”. It suffers from a few of the problems that those games have, but the excellent combat and atmosphere both offset the somewhat average plot and characters (I did like the funny sake guy though). The addition of multiplayer was also a pleasant surprise that gave me a reason to come back to it after doing everything the game had to offer.

Makes improvements on almost everything that made the last game so great. The combat is the best it’s ever been, the set-pieces are everything you expect from a god of war game, and the characters are excellently written and performed. The story is once again the best the industry has to offer, though I was personally a little underwhelmed with the final boss/ending, but that is likely a result of setting the bar impossibly high.

Turns out fighting robot dinosaurs is still really fun. As any good sequel does, this game maintains a lot of what worked about the first game and improved on the things that didn’t. It looks amazing with an incredibly detailed world, plays even better than Zero Dawn, has noticeably better voice acting than the original, and even improved the quality of the side content, but the lack of an engaging story and the Assassin’s Creed type elements that plagues these types of games holds it back a bit.

I didn’t think it was possible to make the performances any better, but the modern graphics and animation take what is already one of the best games ever made and brings it up to, and even a little ahead of ,modern day standards. If you haven’t played this game at this point, what are you even doing?

While the animation and graphics are exceptional and the gameplay is fun, the story is forgettable and it’s over too quickly.

Gameplay is Returnal’s biggest strength, and it leans on it heavily. It’s always challenging, rarely ever letting up, but it never feels unfair. The story isn’t the main attraction, but it’s told in an effective way and creates an unsettling atmosphere that enhances the experience. One of the most underrated PS5 titles so far.

Everything that was good about Spider-Man 2018 is here. It feels more like a dlc than a standalone game though, and there’s not a lot of new ideas to justify its existence. You do get a cat that you can carry in your backpack though so maybe I’m being too harsh.

Everything that is bad about this game is because it’s an Assassin’s Creed, everything else actually pretty fun.

Even back when I thought these games were good I remember being disappointed with this one. The recreation of Paris was pretty cool, let’s be honest.

I remember liking this at the time, but I’ve grown as a person since then.

I played this for like 20 minutes and haven’t thought about it since.