Squin
2019
2013
2006
I'm not sure how they pulled it off, the perfect addition to a perfect game that needed no follow up; an amazing game on its own, fitting perfectly in the lore and answering questions I never even thought to ask, providing very different gameplay while not adding any verbs that weren't in the base game.
It's going on two months since I completed Outer Wilds and Echoes of the Eye and I'm still thinking about it every day, taking the experience as a whole, this is now cemented in the position of my favourite game ever.
It's going on two months since I completed Outer Wilds and Echoes of the Eye and I'm still thinking about it every day, taking the experience as a whole, this is now cemented in the position of my favourite game ever.
1997
1992
1993
1995
2003
2012
2012
The cracks really do start becoming very apparent when you understand how the narrative works, and you know your choices aren't going to change much, if a character could have died but you saved them, you know they are doomed to die or disappear in short order.
The meaningful choices are instead more internal, crafting Clem's emotional reactions to the events unfolding, and I am very invested in Clem's journey; it's a great and emotional story, delivering plenty of heartbreak still.
The follow up to 500 Days is downright insulting though.
The meaningful choices are instead more internal, crafting Clem's emotional reactions to the events unfolding, and I am very invested in Clem's journey; it's a great and emotional story, delivering plenty of heartbreak still.
The follow up to 500 Days is downright insulting though.