Tamatou
2007
2002
Lynn got that Buttercup Haircut going so I always pick her and have a great time playing this gem.
One of the main mechanics is an Attack that upon hit melts the background graphics and lets you do an auto combo. Actually I hate that. It feels kinda similar to Custom Combos from Street Fighter Alpha 2 at first glance except that there is only one specific combo you are allowed to do which is just wasted potential.
Otherwise this is a surprisingly great SNK Fighting game with similar controls to KOF.
You can bounce the enemy off stage hazards to extend combos which is fun.
Also this is a 2 on 2 Fighting Game were you can switch characters mid fight. Usually I find that a bit too chaotic which is why I am not that much into the MvC Series but here it works for me actually
One of the main mechanics is an Attack that upon hit melts the background graphics and lets you do an auto combo. Actually I hate that. It feels kinda similar to Custom Combos from Street Fighter Alpha 2 at first glance except that there is only one specific combo you are allowed to do which is just wasted potential.
Otherwise this is a surprisingly great SNK Fighting game with similar controls to KOF.
You can bounce the enemy off stage hazards to extend combos which is fun.
Also this is a 2 on 2 Fighting Game were you can switch characters mid fight. Usually I find that a bit too chaotic which is why I am not that much into the MvC Series but here it works for me actually
2005
As a Kid I could already not follow the Story anymore in this one. Instead I spent many hours creating Class 8 Heavy Duty Trucks for the Gumiship Missions.
Seeing footage of the Japan exclusive Final Mix Version on early Youtube was like looking into a parallell world.
The Final Boss Fight in this game also made me go insane because I didn't know Bosses were allowed to have that many Phases.
Overall this is a good sequel but as with alot of sequels the first one still feels more special and unique to me
Seeing footage of the Japan exclusive Final Mix Version on early Youtube was like looking into a parallell world.
The Final Boss Fight in this game also made me go insane because I didn't know Bosses were allowed to have that many Phases.
Overall this is a good sequel but as with alot of sequels the first one still feels more special and unique to me
2002
There was this rumor going around my friend circle that simple and clean played on the popular (albeit terrible) Austrian Radio Station Hitradio Ö3. To this day I still don't know if it is actually true.
When I was small I expected that you could enter a Who Wants To Be A Millionaire Type Minigame when you finish the postcard sidequest in Traverse Town. My dissapointment was immessurable when I completed that quest.
This is pretty much a masterpiece game that people discredit because they are either KH Superfans and think this one is just outdated or they are KH critics and just dislike anything KH related because the Franchise went too creazy after KH2.
When I was small I expected that you could enter a Who Wants To Be A Millionaire Type Minigame when you finish the postcard sidequest in Traverse Town. My dissapointment was immessurable when I completed that quest.
This is pretty much a masterpiece game that people discredit because they are either KH Superfans and think this one is just outdated or they are KH critics and just dislike anything KH related because the Franchise went too creazy after KH2.
1995
Everytime the Perry/Perel Theme hits I go so hard that my neighbors complain but when they hear it they just dance away to those sick beats yall.
Should have had a better Leveling System. Make Ark learn new moves as he levels up and have the Spells tied to an MP meter. The Crystals should have been used to level up your magic instead of being finite currency for mostly useless magic items.
Also I found alot of the dungeons just too big and disorienting. Bloody Mary and the Final Boss were way too strong and as in any game grinding was a tedious and unfun process.
The Story was fun especially how unnecessarily devious Mei-Lin was. It made for some entertaining scenes.
If they made the Gameplay progression better with a more rewarding Leveling System this could have been a 4.5/5 for me but as it stands I'll give it 3.7 stars
Why aren't there more remixes of the Perel Theme?
Should have had a better Leveling System. Make Ark learn new moves as he levels up and have the Spells tied to an MP meter. The Crystals should have been used to level up your magic instead of being finite currency for mostly useless magic items.
Also I found alot of the dungeons just too big and disorienting. Bloody Mary and the Final Boss were way too strong and as in any game grinding was a tedious and unfun process.
The Story was fun especially how unnecessarily devious Mei-Lin was. It made for some entertaining scenes.
If they made the Gameplay progression better with a more rewarding Leveling System this could have been a 4.5/5 for me but as it stands I'll give it 3.7 stars
Why aren't there more remixes of the Perel Theme?
This game I always confuse with the Australian Hit Cartoon Kitty is not a Cat. Anyways this game does what Nier Automate failed so desperatly to do. It combines different genres together in a cohesive way.
Your weapons also represent different epochs in Gaming. You have your Microsoft Pacman, Megaman and even Bust-A-Move 2. Even Mario Golf made an appearence in this peculiar little game.
The banter between Kitty and Squiddy reminds me of Micheal Scott and Dwight Schrute. Similar Energy to be had here.
This game may just be an April Fools prank by WayForward but better than Nier Automata
Your weapons also represent different epochs in Gaming. You have your Microsoft Pacman, Megaman and even Bust-A-Move 2. Even Mario Golf made an appearence in this peculiar little game.
The banter between Kitty and Squiddy reminds me of Micheal Scott and Dwight Schrute. Similar Energy to be had here.
This game may just be an April Fools prank by WayForward but better than Nier Automata
2017