TheRealZackEgg
1997
2014
2011
A perfect story and combat system that I felt were severely hindered by some parts like frustrating world design (constant random encounters and corridor routes made exploration tedious) and making every music track in the game amazing outside of the boss theme, which you hear a LOT. The second half became a massive slog with the grinding. I dunno, maybe I was doing it wrong.
2007
1998
This review contains spoilers
Finishing it only to be told that the game had alternate level paths was a massive surprise since it took me longer than the original and I liked it just as much. While I won't tackle the other 50% of the game right now, it is definitely something I can look forward to on a future replay.
1989