12 reviews liked by The_Hylian_Link


Completada la historia principal en 75hs, el Zelda que más llevo terminar, es botw pero no me aburre, el jefe final debe ser de los más difíciles de los zeldas( que no son muy difíciles por lo general).
Lo que te hacen pensar con las herramientas nuevas, no tiene nombre, muchísima más libertad que en el anterior, más difícil que el anterior, mejores puzzles, más armas, más quests bien puestas, mejor historia que el anterior, muchos guiños al ocarina. No sé que más le puedo pedir a un Zelda.

i can't take this anymore. i will NOT finish this garbage excuse of a game. it's a straight hallway with no interesting story, no interesting characters except for MAYBE lightning, and the worst gameplay the franchise has ever seen, i haven't had the need to stop using auto battle for 16 hours straight, it's just a waste of time. ''oh but the graphics are so good'' I DO NOT CARE!!!! I CAN PLAY GOOD GAMES THAT ALSO HAPPEN TO HAVE GOOD GRAPHICS!!! IF I WANTED TO SEE PEOPLE THAT LOOK REAL I WOULD GO OUT OF MY FUCKING HOUSE! THANK YOU VERY MUCH!

Depois do final completamente anticlimático de AC: Revelations eu meti a cara e comecei o AC3 pra ver se eu tinha uma sensação de fechamento para a história que eu estava acompanhando. Infelizmente pra mim eu troquei um final ruim por outro final um pouco menos ruim. MAS, como o que vale não é o fim e sim a jornada, vamos a uma análise da jornada.

AC3 morre um pouco pra mim por se passar durante a guerra de independência dos EUA, por que eu meio que estou pouco me fodendo pra os EUA, mas se recupera quando o protagonista é um indígena puto pra caralho. Foi nessa esperança de ver esse protagonista badass ficando cada vez mais badass que eu terminei o jogo, mas infelizmente o Connor perde muito o brilho com o andar da narrativa, chegando a parecer um completo incompetente da sequência 7 ou 8 pra frente.

Já que o protagonista não cativou tanto, troquei o foco para o Haytham e o Desmond. Haytham é legal apesar de um pouco inconsistente (creio que chegando no Rogue isso melhora) e Desmond está mais interessante que nunca, mas poderia ter tido um aproveitamento tããão maior. Ainda sim, as quests dele são muito divertidas e de longe os melhores momentos do jogo.

Sobre os vilões, eu diria que são bem pouco interessantes e maus só por que sim, e com exceção do Haytham, que tem muito mais personalidade, só não tem profundidade mesmo.
AC3 tem o mesmo problema que todos os antecessores: uma porrada de personagem secundário aparentemente interessante mas que o jogo vai esquecendo dele.

Os "aliens" da primeira civilização aqui pela primeira vez são bem aproveitados na narrativa e fazem algum sentido. Queria que eles tivessem aparecido dessa forma nos antecessores também.

No mais, o que esse jogo tem de bom é bem bom. As cidades são muito vivas, tem sidequest até umas horas (que dessa vez eu pulei), a caça e a batalha naval são pelo menos OK e o modo história é bem fluido e de fato interessante. A narrativa é bem feita o suficiente para te fazer continuar na esperança de um fechamento digno. Esse fechamento não vem, MAS você vai ter esperança enquanto joga. O final amarga a experiência, mas o caminho até lá é deslumbrante.

Fun but Janky
As janky as this game can be, it's still a solid sonic game... x4... the teams have shallow differences to be considered that different from one another apart from team chaotix; actually incorporating objectives within stages. Good luck getting the true ending, you gotta beat the game with each team and ofcourse all 7 chaos emeralds

I grew up playing this game so I'm somewhat biased, but in retrospect I realize this game is quite flawed. The controls constantly feel like you're on ice, the game is glitchy, sometimes mechanics just don't work, the fact you have to play through the same levels FOUR times to unlock the final story is crazy. I could go on and on about the issues with this game. That all being said however, this game isn't that bad. The overall presentation is great for its time, and the soundtrack is just iconic. The gameplay is actually pretty fun if you can look past the slippery controls.
Maybe it's nostalgia bias, but despite its flaws I still have a soft spot for Heroes and I'll always appreciate the positives of this game.

Decent "hop and bop" platformer, or whatever people call those. Short, sweet and plays well.

Although, all of the music (especially the boss theme) seemed awfully familiar to me. I had to spend a while racking my brain for where I had heard it before and then the realization hit me like a truck

This DLC is perfect for the people who fell out of BoTW and are looking to get back into it, but if you already did everything there is to do in this game, you are going to get a lot less value out of it. Other than that, it's just more BoTW, which is never a bad thing.

Ultimately I think Pilotwings 64 is better, both in controls, variety, and fairness, but I think this is pretty fun. I think the use of Mode 7 in this game is still impressive, there were times it managed to trick me into thinking it was actual 3D, but no vehicle besides the light plane and helicopter ever feel completely right. I have no idea how to stop drifting in the rocketbelt, and both skydiving and hand gliding are fine until the arduous process of landing begins. One thing that I thought I was gonna hate was having to do all of the missions in a row for each lesson, but I actually think the idea works, since missions are short and it encourages getting really good at each one. Would still prefer the ability to retry any mission over and over like in 64, but I thought this game's loop was neat. If you like Pilotwings 64, you will enjoy this, but you'll also see how much that game improves on this one. Also, the last mission is bullshit, but the last missions in 64 were also kind of bullshit so I guess it's just series tradition.

HIIIIIIGHWAY

TOOOOO THE

DANGER ZONE