"What if we took Bravely Default and made it good"

My GOTY 2020. Nearly every character has a beautiful story, and the resource management aspect is tight and easy to understand, but not stressful. Equal parts relaxing, engaging, funny, and heartbreaking. Few games that I wish I could experience for the first time again, and Spiritfarer is easily in that group.

"What if we smashed 3 or 4 genres together and made it good"

Easily my favorite hidden gem among roguelikes. Excited for Endless Dungeon in the future!

I recognize how important and fun FTL is among roguelikes, it just never clicked for me. Maybe one day!

Charming but bloody hard. I give it another shot every year or so and almost always, my village freezes to death. Love it.

I fire up Cities Skylines every time I get a new computer, only to remember that it eventually gets way too big for my computers to handle. Still, so fun if you enjoy micromanagement and customization, and endlessly replayable...if you have the specs for it.

Unquestionably the most important game of 2020, and easily the game I played the most in the past year. What a way to be introduced to the franchise

One of the first things I played on Switch! Incredibly fun arcade-style score chasing. I still listen to the soundtrack, 4 years later

Great for a spell but not much replayability. Charming as hell art direction.

I played Rebirth for hours upon hours when it released, and it quickly became a point of connection between me and a girl I had feelings for. Lo and behold, we started playing together and racing each other and eventually became a couple. 6 years later, we still credit this game with bringing us together!

Sentimentality aside, this is the game I credit with my current obsession with indie titles, and roguelikes in particular. An upgrade on the Flash version in every way.

Brilliant puzzle game that is smarter than I am

Playing this before I ever played Super Metroid was....certainly a choice

Got about halfway through and decided it just wasn't for me. Great narrative, fairly generic combat, incredible world design. Had the Big Twist spoiled for me and felt no need to complete it.