Tijuana_Joe
2024
Obviously a pokémon clone, but damn it actually slaps. Probably the wake-up call Game Freak needed, because if they would have improved Pokémon over the years, this would not exist. The monsters are charming, some designs are too similiar though. The catching and building mechanics work surprisingly well and the gameplay loop is motivating. The world is livelier than everything Game Freak has shat out.
2011
2009
2023
This review contains spoilers
I have extremely conflicting feelings regarding this game. The surface sokoban gameplay is okay, nothing too great about it. But early on you realize there is much more. And it feels absolutely awesome finding the secrets, for example when I got the first time to crawlspace and found the wings, it was epic! However while I found the wings, I could not find the ability to talk to rocks and only found out later about it, when Adam Millard talked about it in one of his videos. It is easy to gloss over important items or clues and when it happens, it is brutal. Several hours of gameplay have to be redone, which sucks. This game wastes so much time and the conclusion is not enough for a casual fan. It is niche and for people who do not mind redoing 200+ rooms because they accidentally took the stairs for some nice new lore titbit, it is brillant. But the average fan will get burned out by the simplistic surface dungeon crawling
1997
2024
2011
2016
2023
2019
This review contains spoilers
Yeah, I am that weirdo who does not get Outer Wilds.
I really like it, but do not love it. I think it's the controls which are realistic, but also floaty, wobbly and unprecise. Some puzzles exspect you to accidentally stumble upon the clue (looking at you Tower of Quantum Knowledge). While I think the physics sandbox is fantastic, the feels never got me. I thought it was more shallow than deep in the thought provoking factor. Furthermore they really botched it for people who have motion sickness, it is hardly (in some cases even not) playable.
Listen to the others, I would call it solid, but not a masterpiece.
I really like it, but do not love it. I think it's the controls which are realistic, but also floaty, wobbly and unprecise. Some puzzles exspect you to accidentally stumble upon the clue (looking at you Tower of Quantum Knowledge). While I think the physics sandbox is fantastic, the feels never got me. I thought it was more shallow than deep in the thought provoking factor. Furthermore they really botched it for people who have motion sickness, it is hardly (in some cases even not) playable.
Listen to the others, I would call it solid, but not a masterpiece.
2019
2014
2014