motherfucker made a game named "ULTRAKILL" and it's the coolest rawest shit you've ever played

Great fun multiplayer game where you kill hordes of enemies with a single swing of a weapon. It's a little annoying due to the grind and timegating, but at the end of the day it's pretty fun. Kinda confusing at first but if you're not a single-cell organism you'll get the hang of everything pretty quick.
Veterans should learn self-control and just... stop playing for a while, every game will be bitter and sour if you play it everyday non-stop.

This gotta be one of the worst games I've ever played in my life.

BACK 2 BACK DISAPPOINTMENT

the most fun you could have online

What Super Meat Boy Forever should have been

This review was written before the game released

As someone who didn't have the chance to play Overwatch 1, this is pretty dang fun, but it pretty much ends at that note.
Battle passes make me sick, there are no rewards for playing the game, and I ain't paying 20$ for a skin.
I am high on copium thinking it will get better and that it's a marketing campaign that they'll fix later to look like the good guys.

The demo tricks you into thinking this is a fine souls-like, while in reality it is a rather mediocre game where the developers put a prank by each corner.

The biggest offense imo are the bosses and locations:
Bosses look great and have nice designs, but that where the good parts end. They are extremely quick with non-existant wind-up animations and deal ridiculous amount of damage, even the early bosses such as the executioner could two-shot me with their slide attack which just happens randomly and totally kills your attempt since the boss also inflicts a debuff which slows you, making it impossible to dodge it's quick attack. Shame too, apart from the slide it's my favourite boss in all aspects.

The locations range from weird, kinda interesting, and bland post-apocalypse wastelands, especially the few beggining ones.
My favourite location was the "swamp-like" underground sunken city becuse it was much less confusing and headache inducing than the others, but even it had a lot of weird design choices, like the random hyper-fast colorful insect "mini-boss".
Once I got to the cathedral and fell down a pit that was nearly unavoidabe, up a staircase with an item just waiting for you to collect, I simply stopped playing becuse the adventure ahead of me didn't seem bright.

Apart from these issues, there is also the questionable character design, forgettable world with boring items, weapons, armour and characters, aswell as a story that... exists, at the very least.

Im sure there is more good to be found here, but I am not going to be the one to discover it.

2020

Really good roguelite but lacks variety, carried by it's art and characters, it's like drinking a gay potion:
The taste isn't anything special but holy shit I'd kiss some men rn

trans people have goth evil selves

I will be honest with you I actually never played portal 1

This kinda reminds me of sonic

There never seems to be enough time to do the thing you want to do... Once you've found them.