An unsurprising game by Kojima. It's mystical, deep and thought-provoking. Obviously on the gameplay side, there are various things that make it easier to transport cargo, there are elements on the map that provide certain conveniences. It's good in that respect, but it's very tiring and elaborate.

As for the story, it's really beautiful and different, full of mystical and deep messages that make you think, but it's very long and slow. Even though this makes the story uninspiring, I managed to endure it.

The music was incredible and worth listening to. The characters and the cast are really good.

In short, it's a different and unique game worth playing and enduring, but it's not for everyone.

It's a good game for fans, but overall the gameplay is very weak, the dialog is boring and the cinematics are very artificial. Atmosphere is good, but many repetitive missions. Enemy variety is very low. The story is not engaging. Good variety of spells, but the spells don't feel different in terms of gameplay. The world is beautiful, it just feels numb and empty.

Clever puzzles, non-repetitive gameplay, different game mechanics, depth of atmosphere and harmony with the music, a peculiar story, chilling structure and frightening chase scenes...

Remarkable!

There was good storytelling and some unpleasant witticisms. The variety of atmospheres was adequate. I think the only thing that was missing was that there was very little to do in the open world. There are various worlds, but it would have been even better if there were actually various side quests.
The characters are well drawn and constructed and the voice acting is excellent. I also found the music weak, there could have been more varied conflict music.
In short, it's an above average game, I don't think there's anything to exaggerate. It is a good and enjoyable production. It takes its place among the good productions in this genre and will continue to do so for a long time.

We can think of it less as a game and more as an experience. The game, that is life itself, and as we face obstacles on the way to this life (game), doubts fill our minds and we struggle with it. If we change our perspective, we can improve and change our life in a positive way. It's a meaningful and powerful message without going too deep.

It's a pity that it doesn't offer much in terms of gameplay, but it's still a good job.

We must keep fighting! Whatever happens, let's keep a positive outlook. Everyone should play it, it's short anyway.

It has very nice puzzles, and even though I had a hard time in some places, it's good to know that my mind is in the right place.Overall, it's an enjoyable game where you can sip your coffee and solve puzzles at the same time.

It is a very enjoyable play, especially the Hitler scene is very good. Dialogues and interludes are very entertaining. Gameplay didn't feel different from the old games. Other than that, the story is okay.

It's a great game with great gameplay. The variety it offers to the gameplay is incredible. Even though it's a linear story and a linear map, you're free to progress in any way you want, which is really nice. The story is cool too.

It is a tremendous game, this dialog of two people who don't know each other in nature affected me, I lived in the moment and smiled. It made me feel good and happy with everything.

The storytelling is powerful and jarring, I never got bored with the conversation on the radio. Our conversation with Delilah, as beautiful as it was, was suspicious and sensitive, I never saw her but I loved her. I kept my distance from her and didn't think it was right to tell her everything. I was skeptical and I think I was wrong in my feelings, I wanted to trust her completely, but I never saw her and I knew that she left without waiting for me at the end of the road...

It is a labor of love, it has a strange concept. It's not for everyone and believe me, the plot is very complicated, but it's interesting.

Frustrating boss battles and no shortcuts or teleports to get back to the ship is a ridiculous act to extend the game time. Atmosphere and gameplay are good, but technically it's a troubled game with optimization issues. The story is also average.

It's a real joy to explore, and the gameplay is sweet and cute. The atmosphere is impressive. The story is good enough for a game like this.

The combat obviously feels good, fighting creatures and bosses impressed me.

It's a game worth playing for its many facets and cute story. The puzzles, the Rotes walking around with you, you definitely won't get bored.

2022

Even though it was a good game, my arms hurt. My reflexes are not as good as they used to be, and it was very difficult for me at the beginning. I got used to it, but I wish the combat was slower, I like a combat system that I can measure and weigh.

I didn't like the skill tree to be honest, I found it tiring to use the moves during the fight anyway, I realized that because it was a very fast fight, I didn't have enough focus to calculate it at that moment. I enjoyed playing, even though the speedy structure is not for me.

As for the story, I think it's very cliché and ordinary. It has no depth and doesn't make you feel anything. It could have been a better story.

Other than that, some of the bosses were very frustrating, but somehow, I managed to beat them, and I think it's a good thing that it gives that feeling of satisfaction. Some of the locations, scenes and characters were inspired by some movies and it felt really good.

It's a wonderful game for its time, the atmosphere and story are interesting but the plot is confusing. The cutscenes and editing are unique and some of the Alma scenes are particularly creepy. Fettel is also a weirdo and he's scary too. I was satisfied that I was free to interpret all these events from my point of view as a result of the horrible treatment they received. I also found the AI impressive, there are still developers who can't even offer this level of AI.

You might get bored if you play this game nowadays, but I recommend it to anyone who wants to look back. This game has achieved something different, but you can feel that there are some loose ends. They could have kept the pace a bit slower, and by not doing so, they wanted to give a bit of a Matrix vibe. I guess the Matrix must have had an effect on it at that time. I can say it's a good game in general.

It's a DLC that tells the story after the first game. In contrast to the ever-changing atmosphere and pace, we are moving to a different phase in the story. It impressed me with its scary scenes. There are no different mechanics from the first game, apart from a few different weapons, what it offers is a continuation of the story. It's good.