You know, I have a history of WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS disliking zelda games since I was a WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS little kid. Maybe part of it WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS is because I had all sega stuff growing up, but WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS going back to link's awakening once I WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS finally acquired a taste for zelda and saw everyone say this game is WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS one of the best in the series only to discover WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS that it plays it's little fucking "you cant do this yet" message every WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS fucking WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS time you even so much as touch the WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS thing you can't use yet that I just cant help but think my old point of view was just a little bit WOW THIS LOOKS PRETTY HEAVY YOU WONT BE ABLE TO LIFT IT WITH JUST YOUR BARE HANDS justified.

catch me waving this game at the "there's no difference between 30fps and 60fps" people like it's a revival church and I am trying to save their souls

1996

The angriest game I have ever seen in my life. This is a spiritual successor to Strider released by the creator of Strider after getting fired from Capcom, and it is entirely about corporate greed trying to kill your soul and being empowered by a hateful god to ruin everything. The vibe is just as toxic as could be, and it is truly something to behold.

Self-evident vibe triumph. Impossible to play this and not feel, be it soothed with the music or overwhelmed at the hard courses. To take golf and make sure it's thrilling for the duration is a hell of a trick.

What a divine thing to upload to this website. Good job.

Growing up, I wasn't allowed to have a Game Boy because my dad was a computer engineer and thought Nintendo's designs were lacking. Instead I, and my cousins, had a handful of these monstrocities, including Mortal Kombat here. I dont remember which of us owned it (I know for sure I owned the Mortal Kombat Trilogy one) but looking at this reminds me of summer vacations.

I feel like this is the work of adults who love talking about the new cartoons that have good messages for kids. There's like a one-to-one correlation between people who think this game is powerful and that Inside Out is a GOATed movie because now my kid tells me they feel purple sometimes.

In my opinion, Jeff Minter's finest work. It hits the sweet spot of his methods of game control and his overwhelming aesthetic, and in a stroke of genius co-opts one of the biggest urban legends in videogame history to create a game that, if it had released in 1980 or whatever, legitimately could have killed someone that wasn't ready to see what games were going to become after pong. This is game is the payoff to years of being a fan of Jeff Minter's games.

Poems about machines. I still play every game like it could become Quake at any second, and I can't afford to have had those skills go to waste.

The people who love this game would fuck a corpse and just haven't been given the right opportunity.

If only one video game would survive the ravages of time after the collapse of society, odds are really good it'd be Tetris. It's a game that feels as fun as a parlor game like dominoes, but it's only really possible as a video game.

Growing up as a sega kid gave me a lot of resistance to ever trying this series. That resistance was also informed by my times playing Link to the Past at my orthopedist's office. Later, when I had nintendo systems, I started trying Zelda games and found myself bouncing off the modern games pretty hard. Why this series took off didn't click until I played the NES games, and they have the one thing that most of the modern games do not: they feel dangerous. Riskless adventures make for boring stories. Tiptoeing through dungeons with a heart and a half can leave a scar in your nervous system big enough that anyone could develop the pathology that'd lead them to buying Skyward Sword.

I don't care about rich people! You can't make me!

This rating is unfair and will not change. I have one experience with this game, and it was watching someone play it, skipping cut scenes, and then describing those cutscenes, because he saw them already, but wanted us to see the game, but wasn't good at it or entertaining, and we were all too nice to tell him to give it up, and so hours of my life were just cut from me, and I'll never be able to look at this game without thinking about that bad night. I'm sure it's fine.

2016

A fine action game with one of those soundtracks that proves my "nerds hate music" theory, as I have known people where this was the main thing they listened to in a year. Djent exists. You'll be okay.

Invasive in an inspiring way. This game helped me feel ready to die.