I consider getting through A20 with the original three characters a top gaming achievement of mine. Doing it with the Silent took ages.

This game really wouldn't be nearly as good without the Ascension system tbh. That extra challenge is absolutely necessary as an incentive to keep playing. And I'm glad for it, as you gain a ton of mastery over the game as you play, and can see some insanely good decks.

That said, it's a huge time sink. I don't consider all of the time I spent with the game hugely valuable, as it lacks a lot of memorability outside of the occasional crazy deck.

minus half a star for stupid collectible mechanics but yeah great game

fun and weird, don't remember much of it though

controversial opinion but this game is just ok. shit ain't no thousand year door. and not as fun and weirdo as SMRPG

love dis game idk if it's technically good but love it

The best Smash game that isn't Melee.

It's so damn close to being incredible. The physics of the game allow for much more interesting gameplay than 4 or Brawl (though Brawl had some neat stuff, wouldn't call it a fun viewing experience at all).

There's just small stuff like.. seven frames of inbuilt lag, a massive buffer, hold-buffering and weird buffer prioritization.. The interactions between characters can feel kinda static and flat. There's not much in freedom in your movement. Projectiles are pretty damn strong at all levels of play.

Having such a massive, balanced roster is kind of a blessing and a curse. I think that some depth is necessarily sacrificed when you can't explore top character matchups, there's just to much to have to know when there's a million potential competitive matchups. Melee is probably too far the other way but closer to ideal, with ~ 12 viable characters and some mid-tiers to shake things up.

This might read like a fanboy opinion or a sweaty try hard opinion, but it's how I enjoy and experience the game as a mostly casual player.

It's pretty fun tbh. Big learning curve. Playing to to be competitive is soul-crushing though. I played this for about two years in high school and got to Gold before quitting permanently, and I've never felt the urge to go back.

Definitely the best single-player experience of the whole franchise. Possibly the worst fighting mechanics in the franchise. Fucking tripping? Fuck off.

A fun callback to 3D platformers of old.

Iconic. Even though other Mario games have surpassed it in platforming gameplay, everything about this one is just so damn memorable.

Cool to see Pokemon finally do something new. Really enjoyed the open nature of the game. Really gets repetitive though.

2018

Best roguelike of all time. So many interesting combos. So many reasons to keep playing, from the stellar gameplay mechanics to story, dialogue, music, unlockables, it's insane.

Bisexuals stay winning.

This is the greatest two player fighting game of all time. Mind-blowingly good.