2003
I consider myself to be pretty skilled at video games. I've played arcade racers most of my life. However.
I don't understand how more people don't talk about how absolutely bull-shit tough this game is. I respect the hell out of the design, and the mechanics - but the other racers are just too perfect, man. I can't.
I don't understand how more people don't talk about how absolutely bull-shit tough this game is. I respect the hell out of the design, and the mechanics - but the other racers are just too perfect, man. I can't.
2018
2007
2021
2021
2021
2024
Deeply satisfying to set up your autobattler-Roombas and agonize over their every maneuver, running the numbers on each encounter ahead of time. The overworld shortcuts and crazy crit builds hint at some really cool speedrun tech I'm excited for.
Plays it disappointingly straight narratively, but you already knew this game had delightful character designs and stunning environments pouring out of every scene. Even the score swept me away sometimes - particularly in the overworld night themes and at the end.
Completed on Expert, and while I had to fight tooth and nail to see credits, I did it!
Plays it disappointingly straight narratively, but you already knew this game had delightful character designs and stunning environments pouring out of every scene. Even the score swept me away sometimes - particularly in the overworld night themes and at the end.
Completed on Expert, and while I had to fight tooth and nail to see credits, I did it!
2018
2018
2009
1996
2013
2013
2016
Went in expecting Myst, was sorely disappointed. It gets at some interesting mechanics when things click, but the framing device of the island feels like more and more of a missed opportunity the longer you play. The ending's interesting, and I gotta give Blow credit for the puzzles he did design, but I stuck with this game and beat it more as a mental challenge to myself than out of curiosity.