2008

Indie classic and impossible to dismiss influence, but it just isn't that fun to play. The RPG parts are really bland and many of the puzzles are mediocre. I figure it would be better to just watch someone else play this on YouTube or something.

Very overrated puzzle game. Extremely short and one-noted, nothing interesting is done with the mechanics.

An online FPS masterpiece. Unfortunate how it's not getting updated anymore, and the number of bots tamper with the experience quite a bit. Still really fun though.

I have wasted over a thousand hours playing this game. Interpret that statement however you'd like.

Used to be really fun to play with friends, but the updates made it really buggy and confusing. This game getting to popular and the existence of competitive playstyles and metas ruined it in my opinion. Or maybe I just haven't thought about it long enough, IDK

Addicting and time-consuming. I suck at strategy games and still found this really fun and engaging.

Amazingly fun, though there are a couple points in progression that are quite tedious.

Enhances the Terraria experiences most of the time, but it becomes awkward when: 1) You've installed a brand-new mod that you've never seen before and have to constantly consult the wiki, or 2) You have a number of large mods that add a lot of points to progression that it becomes both overwhelming and broken at the same time.

One of the greatest co-op games ever with lots of charm. Fun to revisit from time to time. Missions can sometimes get repetitive if you try to grind for too long, though.

A timeloop game that feels pretty shallow in retrospect, but still some fun moments and twists to be had. The absolute worst part is the combat section.

Spectacular open-world experience, so fun to explore this world. Disappointed by the combat and shrines, though.

Great movement and playability, but the moons are so common and trivial. Many of the challenges are just copy+pasted into every kingdom. To say any of the kingdoms are open-world is laughable. I recognize this is a game made primarily for children, but previous Mario games I'm able to enjoy even as an adult -- with Odyssey, I couldn't find myself liking how hand-holdy it is.

Delightful experience with immaculate atmosphere and music. While Mario's movement is very limited, the level design and creativity more than make up for this.

First game but better levels and less focus on atmosphere. A fair tradeoff.

I have fond memories of creating levels in this game. Were any of them good? Nah, not really. But having a whole game centered around creation and getting feedback feels unusually fun.