Getting more into it, though still points of friction. I have a P Organ, which is funny. The level design just isn't very good and the combat doesn't feel like I want it to.
Later session:
Levels still aren’t very good. Bosses are not fun to fight and the game doesn’t feel built within its own parameters. I think I just don’t enjoy the push to parry that’s happened in this genre, and has come to define it.