Games I played in 2022!

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1

Last minute sleeper hit that completely caught me off guard. Thoroughly recommended, if you can handle the darker subject matter and material.
One of very few games to actually make me go after full 100% completion. Outstanding story, and just a game that feels g o o d to play.

3

I appreciate shorter games that nail what they set out to do, and Stray is one of those where the 7 hours I got to be a part of its world as a cute lil cat was more than worthwhile at just the right time when I played it.
Similar thoughts as Stray, but 5 hours and far more goofy. Feels great to just play and explore.
Even with my issues back when I finished it around launch, a lot of Elden Ring has still stuck with me months later. Some of the most captivating world design I've ever seen in a video game, and weirdly maybe FromSoft's most accessible Souls game considering that I actually finished it.
Wonderful story and characters, and a great step forward bringing this franchise back into the spotlight in a new way. Completion stuff may have sucked, but not enough to really take away from the overall package considering I still binged it in like a month.
One of the best Kirby games ever made. You kinda already know what you're in for if you've played a Kirby game before, just bigger and bolder than usual.
Genuinely shocked how much this brought me back into play Destiny for a bit thanks to a fantastic story and truly interesting fun level design. The seasonal stuff is more hit and miss, but the expansion itself on its own is great.
Splatoon is still fun, and this is the most polished its ever been. I wish the campaign was as good as Octo Expansion, and I still feel like this is just a $60 patch but still a good time if you can stomach the price.
Fixes nearly every issue with base Rise. Haven't fully finished it, but every new monster has been a blast to get through and the new mechanics make the combat so much more free-flowing than the franchise has ever been before. You can do some genuinely wild DMC-ass stuff with Sunbreak's new features.
Bombastic wild time of a game with stuff that I'm still kind of shocked Santa Monica Studio got away with for a big AAA release back then, both good and bad. Easily the best of the older games.
Has no right to be as genuinely fun as it is, and is easily the single best live service game on the market no contest. Nobody else has managed to keep their game as up to date and playful with its additions and changes as Fortnite is, even if the FOMO aspects do feel gross and bad.
Didn't finish my run of this like I really wanted to, but there's something about just the world of Morrowind itself that's so strange and unique, and so much fun to just explore and be a part of. It's rough around the edges and Oblivion and Skyrim are better games, but there's so much heart to it all that makes it such an enjoyable experience.
It's probably the best Project DIVA game out of the whole series and has like, everything in one package. Can't really go wrong with this if you're a fan.
Rough around the edges, but so wildly ambitious and entertaining that kept a goofy grin on my face even when the occasional groan-inducing segment would rear its head every now and then.
I didn't get as addicted to this as others have, but it's still such a nice small little game to boot up on the Steam Deck and play a round or two of. Devs are actually batshit insane selling this for less than $5 dollars.
Not quite as memorable or ambitious as Monster Hunter World was, and lacks the level of polish and sheer content that Generations Ultimate has, but it's nice having a Monster Hunter game that you can play in bite-sized chunks with a combat system that puts more emphasis onto movement than any other entry does.
Great podcast/audiobook/YouTube background game, but I wish the second half was less weird and outlandish and would just let me keep washing houses and neighborhoods like the early game has.
A great remake of the original, and the new content is great at poking and prodding at new conventions in the industry since the original release. Still don't think it's quite as memorable as The Beginner's Guide and this is definitely more for those who were already fans of Stanley.
Still holds up how many years later and even past the nostalgia goggles, just a fun silly way to re-experience these stories even if the co-op is janky as hell.
Unlike Complete Saga which was focused on retelling the stories from Star Wars, Skywalker Saga is more of a love letter to the world of Star Wars and letting you explore all of it. Definitely some rough edges and you can tell where parts of the game were crunched during development, but still a very good fun time even if I think I probably prefer the older game overall.
Great gameplay loop, obnoxious writing that just didn't click for me.
It's very funny and a very cute demo for the Steam Deck, but not really much more than that.
Somehow my favorite entry of the original trilogy of games, even if I still think the gunplay isn't great and the story has some really stupid bogus segments here and there.
A decent expansion with one of the worst endgame grinds in all of Destiny 2. Overly repetitive.

26

The style is cool and the focus on custom levels that can easily be made in the built-in editor is great, but I really wish I liked the enemies and weapons more since they're the bread and butter of oldschool shooters.
Gorgeous art and wonderfully somber music in an interesting desolate world that I really wish I enjoyed playing more than I did.
Strive isn't a bad game, far from it, but I don't think it's great for somebody like me who doesn't play that many fighters and isn't big into the competitive scene. Smash and Street Fighter do a better job of giving casuals more stuff to engage with, especially solo players which Strive fails horrifically at providing for.
Can appreciate what it did for the indie visual novel scene at the time it was made, but genuinely just couldn't stand reading more of the first two routes even if I know the more interesting stuff is in the far side routes. I don't want to read for 30+ hours to get to the good stuff.
Too janky for me to really appreciate actually playing nowadays, even if the vibe is cool and fun. Adventure 2 is genuinely better in almost every regard.
The gameplay loop is admittedly still kind of fun, but the reason I stopped playing OW1 years back was because I would genuinely get angry after several matches every session and that's still the case here in 2, only now there's an extra shitty live service slapped on top of it.
I don't really get the love this game has, genuinely infuriating to play even if I enjoyed the story and characters.
Was kind of neat at first, but the pricing model blows and there just wasn't enough content for how long major updates would take to come out.
Terrible DLC scheme and just felt like another game that was made to suck you in and make it a daily part of life rather than being a fun co-op experience with friends.
Feels literally unfinished plot-wise, and unlike Beyond Light there's just straight up no post-game content to really speak of when the story's over.
Crappy mean-spirited Borderlands, does nothing that the previous entry succeeded with.
Didn't get the hype this had. Felt bad to control, no local multiplayer, and didn't really give any great options for just playing with friends. Pricing model was kind of a mixed bag too. I'd just rather play Smash.

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