There's a lot I could praise about this game - the village is an extremely good setting, with brilliant enemy and world designs. Village experiments with many different styles - however, this experimentation leads to inconsistency. Areas can vary widely between being extremely fun and horror-filled, and being docile slogs. The story, for its part, goes farther than other games to its own detriment. This game's main opposition borders on superpowered nutcases, which, while it is explained with genetics and the like, is just a bit too far with me. RE5 Wesker is one thing, but evil X-Men is just a step too far, and the DLC, which I have not played, seems to go even further in the fantasy direction. Altogether, Village is still a really good game, but it lacks the consistency in storytelling, gameplay, and horror of RE7.

Extremely fun gameplay, with some of the best implementation of Musou gameplay of any of these crossover Warriors titles. My only issue is that Joker feels.. much, much more fun to play than any other character in the game. Characters like Yusuke, who I was hoping would be like Vergil from DMC, instead ended up being a lot clunkier than I would have hoped. The story is a good addition to the original, though its standalone nature makes it immensely weird that characters like Akechi, and the events of Royal, go unmentioned. It is also worth noting that the switch port's performance is mixed, with quite a few pop-in issues.

Time has kind of dulled Persona 5 for me. The characters are fantastic, but the writing often can fail them and let them down as soon as their arcs are wrapped. The gameplay is wonderful, but can often become wrapped up in certain issues - such as the romancing options, a frequent issue of contention in Persona titles. I would definitely recommend this game, but I don't think its the pariah of modern JRPGs that many characterize it as.

Mario Galaxy, but even more. More levels with even better designs, more fantastic music, more content, more fun, plus the introduction of Yoshi. Unfortunately, the sheer ambience of the first game has been replaced with a happier, jovial tone, which I'm not as big a fan of. But as a package, Galaxy 2 exceeds its predecessor.

The first truly refined 3D Mario title. Movements have been polished to perfection, and the space setting makes for a unique platformer that has barely been matched since. Unfortunately, it is a tad short, especially compared to its follow-up, but the sheer beauty of the galaxies and the orchestral score even the playing field between Galaxy 1 and 2.

A very strange entry in the 3D Mario series. FLUDD is a great mechanic, but levels can often be too gimmicky for their own good, and the movements, while better than 64, still haven't been tightened to perfection. The story and voice acting also makes it that much more of an oddity for the franchise.

The game definitely shows its age, but I think it holds up better than some give it credit for. Playing Mario 64 again is like looking into a history museum - beautiful, but surpassed.

Final Fantasy VII, but taken to an even larger scale. Everything from the Midgar portion of the game has been fleshed out to add so much to the story and characters that it makes it hard to return to the original. The weak moments become good and the good moments become even greater. A must play.

The dialogue is very hokey, and a good portion of the story is kind of a mess, but the game ends strongly and the good manages to outshine the bad. The gameplay is especially unique. The remake changes quite a few voices, which might turn some older fans off, but it's still a great way to experience Zack's story.

Not a big turn-based RPG fan, so I hate a bit of catching up to do on this front. The game has certainly aged, but the story, characters, worlds, and music haven't aged a day.

Saddeningly unfun game to play. The gameplay and level design are dull and boring, always introducing mechanics but never making them fun. Even the wisps aren't really very interesting. The only reprieve from the gameplay is the cutscenes, which aren't much more than annoyances, with really embarrassing writing.

My favorite game of all time. The combat is smooth and fun to use, the music is nothing but bangers, and the story is one of the most engaging in gaming. The cast of characters is incredibly well rounded and all of them have a fantastic arc and tie together wonderfully. Unlocking all the endings is a bit archaic in comparison to Automata, but the storytelling makes it worth every minute. The remake makes it even better with far improved visuals and music as well as fantastic combat design by ToyLogic.

Probably the quintessential gaming remake. Trims out the fat while preserving the best moments for a new generation.