Objectively the best game in the Gunvolt series. Gunvolt and Copen are both a blast to play as. I would highly recommend this game.

Funny little platformer with fun physics where you swing and zoom. It's a decent time and I'm sure there's great replay value in zooming through the levels as fast as possible.

I didn't like this game as much as the first one, but that doesn't mean I thought it was bad. I thought iX1 was a great game while this is just an okay game.

I think my biggest issue is the gameplay changes they made to Copen himself. I've heard the argument that the previous system made it too easy to zoom around levels, thereby making players not pay attention to the level design, but still, I don't like the change. The new weapon is also cool (and a sort-of throwback to MM Zero) but it just isn't as effective or as easy to use as Copen's original blaster. I loved the entire system of flying into enemies, locking-on, floating and then doing the same to the next enemy. But the way it's done now just feels clunky. Locking Copen's old play style to Overdrive is a reasonable compromise I guess, but I wish it was like that all the time.

Story is pretty meh. English voice acting ranges from good, competent, to not-so-great. I assume some of them had bad directing or something. Locking the true ending behind hard mode is FUCKING STUPID. I HATE IT SO MUCH. Especially when you make hard mode brutally difficult compared to the base game, which was a little too easy at points. Not exactly a great balance.

Level design is good. Much more variety than iX1. EX Weapons interacting with stages in unique ways is also nice. Probably the only thing I think this game does better than the first one.

So yeah, I don’t think the game is bad but I'm not a fan of the direction they went in here. Maybe if I replay the game I'll learn to appreciate it more, but for now, I like this less.

Good collection that contains a great, consistent series of games. I don't think a single game in here is awful, which is more than you could say for the X and Classic collections.

I binged all the 2D platformer Mega Man games and now that I'm at the end, I'm a bit sad. I've grown to really like this series. I think it's great, some frustrating elements aside. You should definitely play Mega Man.

I definitely liked this game the most out of all four games. It felt the most streamlined and absent of most of the annoying gimmicks or ideas incorporated throughout the series. That stuff was cool though, and there's definitely some stuff noticeably absent in this game, but I won't get into that. I just think this is a solid game all around.

I guess I'll use this to say my thoughts on the Zero series overall.

I think it was interesting watching the games evolve as I played. It was a continuation of the X series I wasn't entirely expecting, and there were elements I liked and disliked. The cyber-elf system felt initially frustrating, but once you understand how it all works, it gets better. I appreciate how it was improved upon in each game (might be subjective).

Zero was a treat to play as. The controls felt much more fluid and fast than most of the X games, and blasting through enemies with the variety of Zero's weapons was great. I especially loved using the beam saber, because shredding through enemies with it just feels great. The touch of enemies getting sliced in half when you kill them is great too.

Level design could be hit or miss. I think it was mostly solid, but I don't appreciate the spike fetish some levels had.

The story was kind of "eh," I guess. The themes it explored were new for the series, but they never go into too much depth with anything. I wish Zero got more development, because most of the time he's just a stoic badass who seemingly isn't fazed by anything. This is such a far cry from the X series. I haven’t played the ZX games yet, but I hope we get more into story stuff concerning this far future of the Mega Man series.

Overall, I liked these games. They had some problems, but it's good and definitely more consistent than the X series. They aren't too long either, so it's easy to get through and even replay them.

A bit better than the first one, but not by much.

Honestly, not a bad game. After the shit heap of 6 and 7, this game was a nice breath of fresh air. I like the new artist and the slight redesigns they did of everyone. It looks really nice. New characters look cool too.

I'm glad they finally updated and moved onto the next generation of consoles in a new and interesting way. X, Zero and Axl all have a unique way of playing that makes them distinct and equally viable compared to one another. I had fun playing as everyone one and switched them up depending on the stage (unlike 7 where I sidelined Axl after I got X lol). Giving Zero different weapons he can switch between anytime is cool, X's interchangeable armor is cool, and Axl's copyshot not being worthless is cool.

Chip system is alright, if not a bit grindy. Some stages still are a bit dickish and too long for me sometimes.

Overall, I liked this game. If they had continued, I bet refining this style would've eventually made a great game. But things ending here is fine with me. Give it a shot and see if you like it.

BURN TO THE GROUND BURN BURN BURN BURN TO THE GROUND BURN BURN BURN TO THE GROUND AAAAAAAAHHH BURNBURNBURN BURN TO THE GROUND

AWFUL game. Bad level design, shitty bosses and an incredibly boring story. Don't play this unless you really want to play every X game, because other than that, it's not worth it.

X4 is a great step in the right direction for the series. The new 32-bit graphics look great, the controls have been tweaked and refined in a great way, and the addition of an additional playable character really fleshes out the game. The game was the right length where two entire playthroughs was no problem whatsoever.

I will say I didn't use most of X's special weapons outside of bosses, but Zero's special moves were neat and really added to his gameplay style.

The dub is infamously terrible, but that's great for memes. The story isn't too amazing either, but the future plot it's setting up is interesting enough I guess.

Overall this is good game. I think X1 has the edge over this still, but this game isn't bad by any means.

Not terrible, but it doesn't reach the heights of the first game. Some less than stellar levels and boss fights make this meh rather than "great".

Great from beginning to end. I can see why this game is a classic for sure. It evolves the classic Mega Man formula in a new and interesting way.

An excellent game. This feels like the culmination of every game in the series, progressing and modernising things in the right way. 9 and 10 had the retro thing going on which was okay, but I'm glad for 11, they've finally caught up to the 21st century. The art style and graphics look great, even on the Switch.

Levels continue to be challenging and frustrating, but thankfully, for this entry, never completely unfair (except maybe for those balloons in Bounce Man's stage). As long as you keep trying, you will eventually beat them. Multiple difficulty options means that players can find the right setting for themselves as well. Very cool.

Mega Man has all of his moves back (thank god) and the controls feel great. Mega Man doesn't feel too slow or slippery. The Double Gear mechanic was also fun to utilise in each level, and got me out of more than a few tight spots. The special weapons are used well in each level, making certain sections way less of a pain in the ass if you have them. Mega Man having a unique design for each one is a welcomed change as it helps distinguish between them.

Shop is nice. Voice acting is decent. Overall, it's a great package. I would recommend this as a good first Mega Man game, but it might be shitty going back to older ones after this. Still, I would say to play this 100% if you're interested in the Mega Man franchise.

This is one is actually very good. It certainly has some bullshit and seems to have taken some wrong lessons from previous games (cheap bottomless pits and spikes), but it's good. The Robot Masters are great (despite being pathetically easy) and their weapons are actually quite useful outside of boss weaknesses. Mega Man's movement has been stripped back for some reason (maybe to emulate the feel of older games), so you feel a bit naked for most of the game until you adjust again. The music is great. So yeah. I would recommend this as a good first Mega Man game, cheapness aside.